| 35 | } |
| 36 | |
| 37 | static void checkGlError(const char* op) { |
| 38 | for (GLint error = glGetError(); error; error = glGetError()) { |
| 39 | LOGI("after %s() glError (0x%x)\n", op, error); |
| 40 | } |
| 41 | } |
| 42 | |
| 43 | auto gVertexShader = |
| 44 | "attribute vec4 vPosition;\n" |
no outgoing calls
no test coverage detected