| 50 | } |
| 51 | |
| 52 | static void _printProgramLog(GLuint program) { |
| 53 | char buf[2048]; |
| 54 | memset(buf, 0, sizeof(buf)); |
| 55 | LOGE("*** Getting info log for program %u", program); |
| 56 | glGetProgramInfoLog(program, sizeof(buf) - 1, NULL, buf); |
| 57 | LOGE("*** Info log:\n%s", buf); |
| 58 | } |
| 59 | |
| 60 | void Shader::Compile() { |
| 61 | const char *vsrc = 0, *fsrc = 0; |