↓ 1 callersFunctiononBindShaderMaterial(mesh, gltfRuntime, unTreatedUniforms, shaderMaterial, technique, material, onSuccess)
src/lib/babylon.glTFFileLoader.js:1194
↓ 1 callersFunctiononShaderCompileSuccess(gltfRuntime, shaderMaterial, technique, material, unTreatedUniforms, onSuccess)
src/lib/babylon.glTFFileLoader.js:1287