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github.com/andrewwillmott/splines-lib
/ Acceleration
Method
Acceleration
Splines.cpp:856–859 ·
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Source
from the content-addressed store, hash-verified
854
}
855
856
Vec2f SL::Acceleration(const Spline2& spline, float t)
857
{
858
return Evaluate(spline, BezierWeightsD2(t));
859
}
860
861
Vec2f SL::Jerk(const Spline2& spline, float)
862
{
Callers
nothing calls this directly
Calls
2
Evaluate
Function · 0.85
BezierWeightsD2
Function · 0.85
Tested by
no test coverage detected