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hub / github.com/andrewwillmott/splines-lib / Acceleration

Method Acceleration

Splines.cpp:856–859  ·  view source on GitHub ↗

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854}
855
856Vec2f SL::Acceleration(const Spline2& spline, float t)
857{
858 return Evaluate(spline, BezierWeightsD2(t));
859}
860
861Vec2f SL::Jerk(const Spline2& spline, float)
862{

Callers

nothing calls this directly

Calls 2

EvaluateFunction · 0.85
BezierWeightsD2Function · 0.85

Tested by

no test coverage detected