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Functions2,571 in github.com/andrewchilicki/LumonMDR

↓ 3 callersFunctionstbrp_pack_rects
external/imgui/imstb_truetype.h:3936
↓ 3 callersFunctionstbtt_GetFontVMetrics
external/imgui/imstb_truetype.h:2639
↓ 3 callersFunctionstbtt_GetGlyphHMetrics
external/imgui/imstb_truetype.h:2310
↓ 3 callersFunctionstbtt__GetGlyfOffset
external/imgui/imstb_truetype.h:1608
↓ 3 callersFunctionstbtt__buf_get
external/imgui/imstb_truetype.h:1163
↓ 3 callersFunctionstbtt__cff_int
external/imgui/imstb_truetype.h:1209
↓ 3 callersFunctionstbtt__csctx_rmove_to
external/imgui/imstb_truetype.h:1947
↓ 3 callersFunctionstbtt__isfont
external/imgui/imstb_truetype.h:1299
↓ 3 callersFunctionstbtt__run_charstring
external/imgui/imstb_truetype.h:2015
↓ 3 callersFunctionstbtt__track_vertex
external/imgui/imstb_truetype.h:1916
↓ 3 callersFunctionunget
! @brief unget current character (read it again on next get) We implement unget by setting variable next_unget to true. The input is not
external/nlohmann/json.hpp:8746
↓ 2 callersMethodAddGlyph
x0/y0/x1/y1 are offset from the character upper-left layout position, in pixels. Therefore x0/y0 are often fairly close to zero. Not to be mistaken wi
external/imgui/imgui_draw.cpp:3838
↓ 2 callersMethodAddMouseWheelEvent
Queue a mouse wheel event (some mouse/API may only have a Y component)
external/imgui/imgui.cpp:1766
↓ 2 callersMethodAddPolyline
TODO: Thickness anti-aliased lines cap are missing their AA fringe. We avoid using the ImVec2 math operators here to reduce cost to a minimum for debu
external/imgui/imgui_draw.cpp:763
↓ 2 callersMethodAddQuadFilled
external/imgui/imgui_draw.cpp:1507
↓ 2 callersFunctionAddRootWindowToDrawData
Layer is locked for the root window, however child windows may use a different viewport (e.g. extruding menu)
external/imgui/imgui.cpp:5422
↓ 2 callersMethodAddTriangle
external/imgui/imgui_draw.cpp:1519
↓ 2 callersFunctionApplyWindowSettings
external/imgui/imgui.cpp:6180
↓ 2 callersFunctionBoxSelectDeactivateDrag
external/imgui/imgui_widgets.cpp:7341
↓ 2 callersFunctionBoxSelectPreStartDrag
Call on the initial click.
external/imgui/imgui_widgets.cpp:7315
↓ 2 callersMethodBuild
external/imgui/imgui.cpp:2831
↓ 2 callersMethodBuildSortByKey
For quicker full rebuild of a storage (instead of an incremental one), you may add all your contents and then sort once.
external/imgui/imgui.cpp:2683
↓ 2 callersFunctionCalcMaxPopupHeightFromItemCount
external/imgui/imgui_widgets.cpp:1816
↓ 2 callersFunctionCalcResizePosSizeFromAnyCorner
external/imgui/imgui.cpp:6376
↓ 2 callersFunctionCalcScopeRect
external/imgui/imgui_widgets.cpp:7478
↓ 2 callersFunctionCalcWindowAutoFitSize
external/imgui/imgui.cpp:6316
↓ 2 callersFunctionCalcWindowContentSizes
external/imgui/imgui.cpp:6296
↓ 2 callersFunctionCalcWindowMinSize
external/imgui/imgui.cpp:6243
↓ 2 callersMethodChannelsMerge
external/imgui/imgui.h:3173
↓ 2 callersMethodChannelsSetCurrent
external/imgui/imgui.h:3174
↓ 2 callersFunctionCheckShader
If you get an error please report on github. You may try different GL context version or GLSL version. See GL<>GLSL version table at the top of this f
external/imgui/backends/imgui_impl_opengl3.cpp:716
↓ 2 callersMethodClearInputKeys
Clear current keyboard/gamepad state + current frame text input buffer. Equivalent to releasing all keys/buttons.
external/imgui/imgui.cpp:1555
↓ 2 callersMethodCursorClamp
After a user-input the cursor stays on for a while without blinking
external/imgui/imgui_widgets.cpp:4174
↓ 2 callersFunctionDebugFlashStyleColorStop
external/imgui/imgui.cpp:15272
↓ 2 callersFunctionDebugLogMultiSelectRequests
external/imgui/imgui_widgets.cpp:7467
↓ 2 callersMethodDeclColumns
external/imgui/imgui_widgets.cpp:8601
↓ 2 callersMethodEnd
external/imgui/imgui.cpp:3067
↓ 2 callersFunctionExampleTree_CreateDemoTree
Create example tree data (this allocates _many_ more times than most other code in either Dear ImGui or others demo)
external/imgui/imgui_demo.cpp:325
↓ 2 callersFunctionFixRectCornerFlags
external/imgui/imgui_draw.cpp:1389
↓ 2 callersMethodGetArenaSizeInBytes
external/imgui/imgui_internal.h:666
↓ 2 callersFunctionGetBoxSelectState
external/imgui/imgui_internal.h:3290
↓ 2 callersMethodGetByKey
external/imgui/imgui_internal.h:688
↓ 2 callersMethodGetCharAdvance
external/imgui/imgui.h:3471
↓ 2 callersMethodGetCustomRectByIndex
external/imgui/imgui.h:3391
↓ 2 callersMethodGetDebugName
external/imgui/imgui.h:3473
↓ 2 callersMethodGetIDFromRectangle
"
external/imgui/imgui.cpp:8496
↓ 2 callersFunctionGetInputSourceName
external/imgui/imgui.cpp:9677
↓ 2 callersMethodGetIntRef
References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
external/imgui/imgui.cpp:2718
↓ 2 callersMethodGetNextSelectedItem
GetNextSelectedItem() is an abstraction allowing us to change our underlying actual storage system without impacting user. (e.g. store unselected vs c
external/imgui/imgui_widgets.cpp:8086
↓ 2 callersMethodGetNextTriangle
external/imgui/imgui_draw.cpp:1873
↓ 2 callersFunctionGetRoutingIdFromOwnerId
owner_id may be None/Any, but routing_id needs to be always be set, so we default to GetCurrentFocusScope().
external/imgui/imgui.cpp:8865
↓ 2 callersFunctionGetViewportBgFgDrawList
external/imgui/imgui.cpp:4830
↓ 2 callersFunctionImAlphaBlendColors
external/imgui/imgui.cpp:2560
↓ 2 callersFunctionImBezierCubicCalc
external/imgui/imgui_draw.cpp:1294
↓ 2 callersFunctionImBitArraySetBitRange
external/imgui/imgui_internal.h:579
↓ 2 callersFunctionImExponentialMovingAverage
external/imgui/imgui_internal.h:498
↓ 2 callersFunctionImFileLoadToMemory
Helper: Load file content into memory Memory allocated with IM_ALLOC(), must be freed by user using IM_FREE() == ImGui::MemFree() This can't really be
external/imgui/imgui.cpp:2318
↓ 2 callersFunctionImFileWrite
external/imgui/imgui.cpp:2312
↓ 2 callersFunctionImFontAtlasBuildRender32bppRectFromString
external/imgui/imgui_draw.cpp:3205
↓ 2 callersFunctionImFontAtlasBuildRender8bppRectFromString
external/imgui/imgui_draw.cpp:3195
↓ 2 callersFunctionImFormatStringToTempBuffer
external/imgui/imgui.cpp:2119
↓ 2 callersFunctionImGetDirQuadrantFromDelta
external/imgui/imgui.cpp:12291
↓ 2 callersFunctionImGuiSelectionBasicStorage_BatchFinish
external/imgui/imgui_widgets.cpp:8128
↓ 2 callersFunctionImGuiSelectionBasicStorage_BatchSetItemSelected
Optimized for batch edits (with same value of 'selected')
external/imgui/imgui_widgets.cpp:8114
↓ 2 callersFunctionImGui_ImplGlfw_UpdateKeyModifiers
X11 does not include current pressed/released modifier key in 'mods' flags submitted by GLFW See https://github.com/ocornut/imgui/issues/6034 and http
external/imgui/backends/imgui_impl_glfw.cpp:319
↓ 2 callersFunctionImGui_ImplOpenGL3_CreateFontsTexture
external/imgui/backends/imgui_impl_opengl3.cpp:669
↓ 2 callersFunctionImGui_ImplOpenGL3_SetupRenderState
external/imgui/backends/imgui_impl_opengl3.cpp:414
↓ 2 callersFunctionImIsFloatAboveGuaranteedIntegerPrecision
external/imgui/imgui_internal.h:497
↓ 2 callersFunctionImMul
external/imgui/imgui_internal.h:496
↓ 2 callersFunctionImStrbol
external/imgui/imgui.cpp:2009
↓ 2 callersFunctionImStrchrRange
external/imgui/imgui.cpp:1988
↓ 2 callersFunctionImStrimatchlen
external/imgui/imgui_widgets.cpp:7217
↓ 2 callersFunctionImStristr
external/imgui/imgui.cpp:2016
↓ 2 callersFunctionImTextCharToUtf8_inline
Based on stb_to_utf8() from github.com/nothings/stb/
external/imgui/imgui.cpp:2447
↓ 2 callersFunctionImTriangleIsClockwise
external/imgui/imgui_internal.h:511
↓ 2 callersMethodInit
Distribute storage for nodes, ears and reflexes. FIXME-OPT: if everything is convex, we could report it to caller and let it switch to an convex rende
external/imgui/imgui_draw.cpp:1821
↓ 2 callersFunctionInitOrLoadWindowSettings
external/imgui/imgui.cpp:6188
↓ 2 callersFunctionInputTextReconcileUndoState
Find the shortest single replacement we can make to get from old_buf to new_buf Note that this doesn't directly alter state->TextA, state->TextLen. Th
external/imgui/imgui_widgets.cpp:4351
↓ 2 callersFunctionIsAliasKey
external/imgui/imgui_internal.h:3177
↓ 2 callersFunctionIsKeyChordPotentiallyCharInput
- We need this to filter some Shortcut() routes when an item e.g. an InputText() is active e.g. ImGuiKey_G won't be considered a shortcut when item is
external/imgui/imgui.cpp:8960
↓ 2 callersFunctionIsLRModKey
external/imgui/imgui_internal.h:3178
↓ 2 callersFunctionIsRootOfOpenMenuSet
external/imgui/imgui_widgets.cpp:8769
↓ 2 callersFunctionLogTextV
Pass text data straight to log (without being displayed)
external/imgui/imgui.cpp:14205
↓ 2 callersFunctionNavScoreItemDistInterval
external/imgui/imgui.cpp:12298
↓ 2 callersFunctionNavUpdateWindowingTarget
external/imgui/imgui.cpp:13569
↓ 2 callersFunctionPathConcaveShape
Add a |_| looking shape
external/imgui/imgui_demo.cpp:9404
↓ 2 callersFunctionRenderArrowsForVerticalBar
Helper for ColorPicker4()
external/imgui/imgui_widgets.cpp:5717
↓ 2 callersMethodRenderChar
Note: as with every ImDrawList drawing function, this expects that the font atlas texture is bound.
external/imgui/imgui_draw.cpp:4111
↓ 2 callersFunctionSTB_TEXTEDIT_MOVEWORDRIGHT_MAC
external/imgui/imgui_widgets.cpp:4036
↓ 2 callersMethodSeekCursorForItem
This is already called while stepping. The ONLY reason you may want to call this is if you passed INT_MAX to ImGuiListClipper::Begin() because you cou
external/imgui/imgui.cpp:3101
↓ 2 callersMethodSetTexID
Bit ambiguous: used to detect when user didn't build texture but effectively we should check TexID != 0 except that would be backend dependent...
external/imgui/imgui.h:3358
↓ 2 callersFunctionStackToolFormatLevelInfo
external/imgui/imgui.cpp:16783
↓ 2 callersMethodSwap
external/imgui/imgui_widgets.cpp:8065
↓ 2 callersFunctionTabBarCalcScrollableWidth
Scrolling happens only in the central section (leading/trailing sections are not scrolling)
external/imgui/imgui_widgets.cpp:9330
↓ 2 callersFunctionTableGetColumnBorderCol
external/imgui/imgui_tables.cpp:2707
↓ 2 callersFunctionTableSettingsInit
Clear and initialize empty settings instance
external/imgui/imgui_tables.cpp:3574
↓ 2 callersFunctionTableSetupColumnFlags
Adjust flags: default width mode + stretch columns are not allowed when auto extending
external/imgui/imgui_tables.cpp:735
↓ 2 callersFunctionTempInputIsActive
external/imgui/imgui_internal.h:3465
↓ 2 callersFunctionTreeNodeStoreStackData
Store ImGuiTreeNodeStackData for just submitted node. Currently only supports 32 level deep and we are fine with (1 << Depth) overflowing into a zero,
external/imgui/imgui_widgets.cpp:6498
↓ 2 callersFunctionUnpackAccumulativeOffsetsIntoRanges
external/imgui/imgui_draw.cpp:3424
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