Compute Y = alpha*A*X + beta*Y Y = alpha*A.T*X + beta*Y ; flags = TRANSA A is M*N or N*M generic matrix, X is row or column vector of length N Y is row or column vector of legth M. MVMult is vector orientation agnostic. It does not matter if Y, X are row or column vectors, they are always handled
(Y, A, X *matrix.FloatMatrix, alpha, beta float64, flags Flags)
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