(1.0 + sqrt(17.0))/8.0 * * Apply diagonal pivot (row and column swapped) to symmetric matrix blocks. * * LOWER triangular; moving from top-left to bottom-right * * ----------------------- * | d * | x P1 x x x P2 -- current row/col 'srcix' * | x S2 d x x x * | x S2 x
(AR *matrix.FloatMatrix, srcix, dstix int, flags Flags)
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