* Replace timers with variants that can be throttled. * @param {!Window} win
(win)
| 165 | * @param {!Window} win |
| 166 | */ |
| 167 | function instrumentEntryPoints(win) { |
| 168 | // Change setTimeout to respect a minimum timeout. |
| 169 | const {setTimeout} = win; |
| 170 | win.setTimeout = function (fn, time) { |
| 171 | time = minTime(time); |
| 172 | arguments[1] = time; |
| 173 | return setTimeout.apply(this, arguments); |
| 174 | }; |
| 175 | // Implement setInterval in terms of setTimeout to make |
| 176 | // it respect the same rules |
| 177 | win.setInterval = function (fn) { |
| 178 | const id = intervalId++; |
| 179 | const args = Array.prototype.slice.call(arguments); |
| 180 | /** |
| 181 | * @return {*} |
| 182 | * @suppress {uselessCode} |
| 183 | */ |
| 184 | function wrapper() { |
| 185 | next(); |
| 186 | if (typeof fn == 'string') { |
| 187 | // Handle rare and dangerous string arg case. |
| 188 | return (0, win.eval) /*NOT OK but whatcha gonna do.*/ |
| 189 | .call(win, fn); // lgtm [js/useless-expression] |
| 190 | } else { |
| 191 | return fn.apply(this, arguments); |
| 192 | } |
| 193 | } |
| 194 | args[0] = wrapper; |
| 195 | /** |
| 196 | * |
| 197 | */ |
| 198 | function next() { |
| 199 | intervals[id] = win.setTimeout.apply(win, args); |
| 200 | } |
| 201 | next(); |
| 202 | return id; |
| 203 | }; |
| 204 | const {clearInterval} = win; |
| 205 | win.clearInterval = function (id) { |
| 206 | clearInterval(id); |
| 207 | win.clearTimeout(intervals[id]); |
| 208 | delete intervals[id]; |
| 209 | }; |
| 210 | } |
| 211 | |
| 212 | /** |
| 213 | * Blackhole the legacy popups since they should never be used for anything. |
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