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Functions26,115 in github.com/amerkoleci/alimer

↓ 8 callersFunctionGetBlendFunc
Source/ThirdParty/SDL/src/render/direct3d11/SDL_render_d3d11.c:429
↓ 8 callersFunctionGetBlendFunc
Source/ThirdParty/SDL/src/render/direct3d/SDL_render_d3d.c:362
↓ 8 callersFunctionGetBlendFunc
Source/ThirdParty/SDL/src/render/direct3d12/SDL_render_d3d12.c:615
↓ 8 callersMethodGetCount
Source/ThirdParty/d3d12ma/src/D3D12MemAlloc.cpp:2185
↓ 8 callersFunctionGetEarlyOutFraction
Function required by the CollisionCollector. A smaller fraction is considered to be a 'better hit'. We use -penetration depth to get the hit with the
Source/ThirdParty/JoltPhysics/Jolt/Physics/Collision/CollideShape.h:39
↓ 8 callersMethodGetGravityFactor
Source/ThirdParty/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp:959
↓ 8 callersMethodGetHeight
Source/Alimer/Math/BoundingBox.cpp:313
↓ 8 callersFunctionGetLocalBounds
See Shape::GetLocalBounds
Source/ThirdParty/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.h:50
↓ 8 callersFunctionGetMapIterators
Source/ThirdParty/rapidjson/include/rapidjson/document.h:2166
↓ 8 callersMethodGetMotionQuality
Source/ThirdParty/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp:902
↓ 8 callersMethodGetNumConstraints
Source/ThirdParty/JoltPhysics/Jolt/Physics/LargeIslandSplitter.h:48
↓ 8 callersFunctionGetQueryStringLength
Source/ThirdParty/rapidjson/include/rapidjson/uri.h:114
↓ 8 callersFunctionGetRenderViewportSize
Source/ThirdParty/SDL/src/render/SDL_render.c:3230
↓ 8 callersMethodGetWidth
Source/Alimer/Math/BoundingBox.cpp:308
↓ 8 callersFunctionGetYUVPlanes
Source/ThirdParty/SDL/src/video/SDL_yuv.c:200
↓ 8 callersFunctionHIDAPI_DelDevice
Source/ThirdParty/SDL/src/joystick/hidapi/SDL_hidapijoystick.c:995
↓ 8 callersFunctionHIDAPI_GetDeviceByIndex
Source/ThirdParty/SDL/src/joystick/hidapi/SDL_hidapijoystick.c:395
↓ 8 callersFunctionHasFriction
Source/ThirdParty/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.h:231
↓ 8 callersFunctionIsArray
Return whether is an array.
Source/Alimer/Core/SerializeValue.h:311
↓ 8 callersFunctionIsObject
Return whether is an object.
Source/Alimer/Core/SerializeValue.h:313
↓ 8 callersFunctionIsValid
Check whether this is a valid pointer.
Source/ThirdParty/rapidjson/include/rapidjson/pointer.h:333
↓ 8 callersFunctionLZ4_isLittleEndian
Source/ThirdParty/lz4/src/lz4.c:363
↓ 8 callersMethodLength
Source/Alimer/Math/Vector4.cpp:46
↓ 8 callersFunctionLocalReferenceHolder_Init
Source/ThirdParty/SDL/src/core/android/SDL_android.c:1680
↓ 8 callersFunctionLocalReferenceHolder_Setup
Source/ThirdParty/SDL/src/core/android/SDL_android.c:1669
↓ 8 callersMethodMap
Source/ThirdParty/vma/include/vk_mem_alloc.h:11090
↓ 8 callersMethodMatch
Source/ThirdParty/rapidjson/include/rapidjson/internal/regex.h:629
↓ 8 callersFunctionMemberBegin
Const member iterator ! \pre IsObject() == true */
Source/ThirdParty/rapidjson/include/rapidjson/document.h:1268
↓ 8 callersMethodOffset
Get the error offset, if \ref IsError(), 0 otherwise.
Source/ThirdParty/rapidjson/include/rapidjson/error/error.h:118
↓ 8 callersMethodOverlaps
Source/ThirdParty/JoltPhysics/Jolt/Geometry/OrientedBox.cpp:10
↓ 8 callersFunctionPixelFormatToD3DFMT
Source/ThirdParty/SDL/src/render/direct3d/SDL_render_d3d.c:202
↓ 8 callersFunctionQueueCmdGeometry
Source/ThirdParty/SDL/src/render/SDL_render.c:797
↓ 8 callersFunctionRHILoadShader
Source/Alimer/RHI/RHI.cpp:1167
↓ 8 callersFunctionReadFlashBlock
Source/ThirdParty/SDL/src/joystick/hidapi/SDL_hidapi_switch2.c:252
↓ 8 callersMethodReset
RHICommandBuffer */
Source/Alimer/RHI/RHI.cpp:510
↓ 8 callersFunctionSDL_BindGPUFragmentSamplers
Source/ThirdParty/SDL/src/gpu/SDL_gpu.c:2162
↓ 8 callersFunctionSDL_CompareAndSwapAtomicU32
Source/ThirdParty/SDL/src/atomic/SDL_atomic.c:122
↓ 8 callersFunctionSDL_CreateJoystickGUIDForName
Source/ThirdParty/SDL/src/joystick/SDL_joystick.c:2975
↓ 8 callersFunctionSDL_DBus_CallMethodOnConnection
Source/ThirdParty/SDL/src/core/linux/SDL_dbus.c:284
↓ 8 callersFunctionSDL_FindPenByHandle
Source/ThirdParty/SDL/src/events/SDL_pen.c:68
↓ 8 callersFunctionSDL_FindPhysicalAudioDeviceByCallback
!!! FIXME: SDL convention is for userdata to come first in the callback's params. Fix this at some point.
Source/ThirdParty/SDL/src/audio/SDL_audio.c:1557
↓ 8 callersFunctionSDL_GL_GetAttribute
Source/ThirdParty/SDL/src/video/SDL_video.c:5135
↓ 8 callersFunctionSDL_GL_GetCurrentWindow
Source/ThirdParty/SDL/src/video/SDL_video.c:5505
↓ 8 callersFunctionSDL_GetDefaultColorspaceForFormat
Source/ThirdParty/SDL/src/video/SDL_pixels.c:852
↓ 8 callersFunctionSDL_GetIOSize
Source/ThirdParty/SDL/src/io/SDL_iostream.c:1397
↓ 8 callersFunctionSDL_GetMouseButtonState
Source/ThirdParty/SDL/src/events/SDL_mouse.c:523
↓ 8 callersFunctionSDL_GetPerformanceCounter
Source/ThirdParty/SDL/src/timer/psp/SDL_systimer.c:33
↓ 8 callersFunctionSDL_GetTextInputType
Source/ThirdParty/SDL/src/video/SDL_video.c:5740
↓ 8 callersFunctionSDL_GetWindowFullscreenMode
Source/ThirdParty/SDL/src/video/SDL_video.c:2178
↓ 8 callersFunctionSDL_MinimizeWindow
Source/ThirdParty/SDL/src/video/SDL_video.c:3513
↓ 8 callersFunctionSDL_MostSignificantBitIndex32
* Get the index of the most significant (set) bit in a 32-bit number. * * This operation can also be stated as "count leading zeroes" and "log base
Source/ThirdParty/SDL/include/SDL3/SDL_bits.h:65
↓ 8 callersFunctionSDL_SendJoystickEffect
Source/ThirdParty/SDL/src/joystick/SDL_joystick.c:2158
↓ 8 callersFunctionSDL_SendPenMotion
Source/ThirdParty/SDL/src/events/SDL_pen.c:506
↓ 8 callersFunctionSDL_SendScreenKeyboardHidden
Source/ThirdParty/SDL/src/video/SDL_video.c:5945
↓ 8 callersFunctionSDL_SetCurrentThreadPriority
Source/ThirdParty/SDL/src/thread/SDL_thread.c:463
↓ 8 callersFunctionSDL_SetKeymapEntry
Source/ThirdParty/SDL/src/events/SDL_keymap.c:64
↓ 8 callersFunctionSDL_SetRelativeMouseMode
Source/ThirdParty/SDL/src/events/SDL_mouse.c:1358
↓ 8 callersFunctionSDL_SetSurfaceColorMod
Source/ThirdParty/SDL/src/video/SDL_surface.c:791
↓ 8 callersFunctionSDL_ShouldInitSubsystem
Private helper to check if a system needs init.
Source/ThirdParty/SDL/src/SDL.c:224
↓ 8 callersFunctionSDL_ShouldQuitSubsystem
Private helper to check if a system needs to be quit.
Source/ThirdParty/SDL/src/SDL.c:232
↓ 8 callersFunctionSDL_UnlockTexture
Source/ThirdParty/SDL/src/render/SDL_render.c:2753
↓ 8 callersFunctionSDL_UpdateMouseCapture
Source/ThirdParty/SDL/src/events/SDL_mouse.c:1431
↓ 8 callersFunctionSDL_UpdateTexture
Source/ThirdParty/SDL/src/render/SDL_render.c:2326
↓ 8 callersFunctionSDL_UpdateWindowGrab
Source/ThirdParty/SDL/src/video/SDL_video.c:3958
↓ 8 callersFunctionSDL_Vulkan_CreateInstanceExtensionsList
Source/ThirdParty/SDL/src/video/SDL_vulkan_utils.c:119
↓ 8 callersFunctionSDL_Vulkan_LoadLibrary
Source/ThirdParty/SDL/src/video/SDL_video.c:6251
↓ 8 callersFunctionSDL_WaitCondition
Source/ThirdParty/SDL/src/thread/SDL_thread.c:539
↓ 8 callersFunctionSDL_cosf
Source/ThirdParty/SDL/src/stdlib/SDL_stdlib.c:166
↓ 8 callersFunctionSDL_crc32
Source/ThirdParty/SDL/src/stdlib/SDL_crc32.c:42
↓ 8 callersFunctionSDL_hid_get_feature_report
Source/ThirdParty/SDL/src/hidapi/SDL_hidapi.c:1614
↓ 8 callersFunctionSDL_wcslcpy
Source/ThirdParty/SDL/src/stdlib/SDL_string.c:776
↓ 8 callersMethodSet
Source/Alimer/Math/BoundingBox.cpp:11
↓ 8 callersMethodSetContext
Set by the collision detection functions to the current TransformedShape that we're colliding against before calling the AddHit function. Note: Only v
Source/ThirdParty/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h:74
↓ 8 callersMethodSetPositionAndRotationInternal
Source/ThirdParty/JoltPhysics/Jolt/Physics/Body/Body.cpp:102
↓ 8 callersFunctionSetStringRaw
Initialize this value as constant string, without calling destructor.
Source/ThirdParty/rapidjson/include/rapidjson/document.h:2435
↓ 8 callersMethodTake
Source/ThirdParty/rapidjson/include/rapidjson/internal/regex.h:51
↓ 8 callersFunctionToUtf16
Source/Alimer/Platform/Win32/WindowsPlatform.cpp:20
↓ 8 callersFunctionTransformScale
Transform the scale to the local space of the child shape
Source/ThirdParty/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h:131
↓ 8 callersFunctionType
Source/ThirdParty/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h:42
↓ 8 callersFunctionUnrefPhysicalAudioDevice
Don't hold the device lock when calling this, as we may destroy the device!
Source/ThirdParty/SDL/src/audio/SDL_audio.c:603
↓ 8 callersFunctionVULKAN_DestroyImage
Source/ThirdParty/SDL/src/render/vulkan/SDL_render_vulkan.c:778
↓ 8 callersFunctionVULKAN_INTERNAL_BufferTransitionToDefaultUsage
Source/ThirdParty/SDL/src/gpu/vulkan/SDL_gpu_vulkan.c:2921
↓ 8 callersFunctionVULKAN_INTERNAL_DestroyTexture
Source/ThirdParty/SDL/src/gpu/vulkan/SDL_gpu_vulkan.c:3094
↓ 8 callersFunctionVULKAN_IssueBatch
Source/ThirdParty/SDL/src/render/vulkan/SDL_render_vulkan.c:1096
↓ 8 callersFunctionVmaAddDetailedStatisticsUnusedRange
Source/ThirdParty/vma/include/vk_mem_alloc.h:4548
↓ 8 callersFunctionWIN_UpdateClipCursor
Source/ThirdParty/SDL/src/video/windows/SDL_windowswindow.c:1540
↓ 8 callersFunctionWasapiFailed
Source/ThirdParty/SDL/src/audio/wasapi/SDL_wasapi.c:371
↓ 8 callersFunctionWriteProprietary
Source/ThirdParty/SDL/src/joystick/hidapi/SDL_hidapi_switch.c:512
↓ 8 callersFunctionX11Toolkit_GetTextWidthHeight
Source/ThirdParty/SDL/src/video/x11/SDL_x11toolkit.c:545
↓ 8 callersFunctionX11_Xinput2IsInitialized
Source/ThirdParty/SDL/src/video/x11/SDL_x11xinput2.c:829
↓ 8 callersFunctionbit_reverse
used in setup, and for huffman that doesn't go fast path
Source/ThirdParty/stb/stb_vorbis.c:1010
↓ 8 callersMethodcall
(self, method, args, **kwargs)
Source/ThirdParty/fmt/support/release.py:23
↓ 8 callersFunctioncgltf_component_read_index
Source/ThirdParty/cgltf/cgltf.h:2236
↓ 8 callersFunctioncgltf_component_size
Source/ThirdParty/cgltf/cgltf.h:6383
↓ 8 callersMethodclear
Source/ThirdParty/d3d12ma/src/D3D12MemAlloc.cpp:2197
↓ 8 callersFunctioncross_product
cross product AB x AC
Source/ThirdParty/SDL/src/render/software/SDL_triangle.c:93
↓ 8 callersFunctiondecode_fraction
Source/ThirdParty/SDL/src/video/x11/edid-parse.c:242
↓ 8 callersFunctiondo_find
Source/ThirdParty/unordered_dense/include/ankerl/unordered_dense.h:1244
↓ 8 callersFunctioneffect_is_periodic
Source/ThirdParty/SDL/src/haptic/hidapi/SDL_hidapihaptic_lg4ff.c:156
↓ 8 callersMethodend
Source/ThirdParty/spdlog/include/spdlog/fmt/bundled/color.h:426
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