| 724 | } |
| 725 | |
| 726 | bool CGameConfig::EnterFile(const char *file, char *error, size_t maxlength) |
| 727 | { |
| 728 | SMCError err; |
| 729 | SMCStates state = {0, 0}; |
| 730 | |
| 731 | /* Initialize parse states */ |
| 732 | m_IgnoreLevel = 0; |
| 733 | bShouldBeReadingDefault = true; |
| 734 | m_ParseState = PSTATE_NONE; |
| 735 | |
| 736 | if ((err=textparsers->ParseSMCFile(file, this, &state, error, maxlength)) |
| 737 | != SMCError_Okay) |
| 738 | { |
| 739 | const char *msg; |
| 740 | |
| 741 | msg = textparsers->GetSMCErrorString(err); |
| 742 | |
| 743 | printf("[SM] Error parsing gameconfig file \"%s\":\n", file); |
| 744 | printf("[SM] Error %d on line %d, col %d: %s\n", |
| 745 | err, |
| 746 | state.line, |
| 747 | state.col, |
| 748 | msg ? msg : "Unknown error"); |
| 749 | |
| 750 | if (m_ParseState == PSTATE_GAMEDEFS_CUSTOM) |
| 751 | { |
| 752 | //error occurred while parsing a custom section |
| 753 | m_CustomHandler->ReadSMC_ParseEnd(true, true); |
| 754 | m_CustomHandler = NULL; |
| 755 | m_CustomLevel = 0; |
| 756 | } |
| 757 | |
| 758 | exit(PARSE_ERROR); |
| 759 | } |
| 760 | |
| 761 | return true; |
| 762 | } |
| 763 | |
| 764 | #if 0 |
| 765 | bool CGameConfig::GetOffset(const char *key, int *value) |
no test coverage detected