| 216 | } |
| 217 | |
| 218 | void TimerSystem::GameFrame(bool simulating) |
| 219 | { |
| 220 | if (simulating && m_bHasMapTickedYet) |
| 221 | { |
| 222 | g_fUniversalTime += gpGlobals->curtime - m_fLastTickedTime; |
| 223 | if (!m_bHasMapSimulatedYet) |
| 224 | { |
| 225 | m_bHasMapSimulatedYet = true; |
| 226 | MapTimeLeftChanged(); |
| 227 | } |
| 228 | } |
| 229 | else |
| 230 | { |
| 231 | g_fUniversalTime += gpGlobals->interval_per_tick; |
| 232 | } |
| 233 | |
| 234 | m_fLastTickedTime = gpGlobals->curtime; |
| 235 | m_bHasMapTickedYet = true; |
| 236 | |
| 237 | if (g_fUniversalTime >= g_fTimerThink) |
| 238 | { |
| 239 | RunFrame(); |
| 240 | |
| 241 | g_fTimerThink = CalcNextThink(g_fTimerThink, TIMER_MIN_ACCURACY); |
| 242 | } |
| 243 | |
| 244 | RunFrameHooks(simulating); |
| 245 | |
| 246 | if (m_pOnGameFrame->GetFunctionCount()) |
| 247 | { |
| 248 | m_pOnGameFrame->Execute(NULL); |
| 249 | } |
| 250 | } |
| 251 | |
| 252 | void TimerSystem::RunFrame() |
| 253 | { |
nothing calls this directly
no test coverage detected