| 46 | IGameConfig *conf; |
| 47 | |
| 48 | size_t UTIL_Format(char *buffer, size_t maxlength, const char *fmt, ...) |
| 49 | { |
| 50 | va_list ap; |
| 51 | va_start(ap, fmt); |
| 52 | size_t len = vsnprintf(buffer, maxlength, fmt, ap); |
| 53 | va_end(ap); |
| 54 | |
| 55 | if (len >= maxlength) |
| 56 | { |
| 57 | buffer[maxlength - 1] = '\0'; |
| 58 | return (maxlength - 1); |
| 59 | } |
| 60 | else |
| 61 | { |
| 62 | return len; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | void Structs::SDK_OnAllLoaded() |
| 67 | { |
no outgoing calls
no test coverage detected