| 1266 | } |
| 1267 | |
| 1268 | static cell_t EmitSoundEntry(IPluginContext *pContext, const cell_t *params) |
| 1269 | { |
| 1270 | #if SOURCE_ENGINE < SE_PORTAL2 |
| 1271 | return pContext->ThrowNativeError("EmitSoundEntry is not available in this game."); |
| 1272 | #else |
| 1273 | cell_t *addr, *cl_array; |
| 1274 | CellRecipientFilter crf; |
| 1275 | unsigned int numClients; |
| 1276 | int client; |
| 1277 | IGamePlayer *pPlayer = NULL; |
| 1278 | |
| 1279 | pContext->LocalToPhysAddr(params[1], &cl_array); |
| 1280 | numClients = params[2]; |
| 1281 | |
| 1282 | /* Client validation */ |
| 1283 | for (unsigned int i = 0; i < numClients; i++) |
| 1284 | { |
| 1285 | client = cl_array[i]; |
| 1286 | pPlayer = playerhelpers->GetGamePlayer(client); |
| 1287 | |
| 1288 | if (!pPlayer) |
| 1289 | { |
| 1290 | return pContext->ThrowNativeError("Client index %d is invalid", client); |
| 1291 | } |
| 1292 | else if (!pPlayer->IsInGame()) { |
| 1293 | return pContext->ThrowNativeError("Client %d is not in game", client); |
| 1294 | } |
| 1295 | } |
| 1296 | |
| 1297 | crf.Initialize(cl_array, numClients); |
| 1298 | |
| 1299 | char *soundEntry; |
| 1300 | pContext->LocalToString(params[3], &soundEntry); |
| 1301 | |
| 1302 | char *sample; |
| 1303 | pContext->LocalToString(params[4], &sample); |
| 1304 | |
| 1305 | // By default, we want the hash to equal maxint |
| 1306 | unsigned int soundEntryHash = -1; |
| 1307 | |
| 1308 | // We only generate a hash if the sample is not the same as the sound entry and the sound entry is not empty. |
| 1309 | if (strcmp(soundEntry, sample) != 0 && strcmp(soundEntry, "") != 0) |
| 1310 | soundEntryHash = GenerateSoundEntryHash(soundEntry); |
| 1311 | |
| 1312 | int entity = SoundReferenceToIndex(params[5]); |
| 1313 | int channel = params[6]; |
| 1314 | int level = params[7]; |
| 1315 | int seed = params[8]; |
| 1316 | int flags = params[9]; |
| 1317 | float vol = sp_ctof(params[10]); |
| 1318 | int pitch = params[11]; |
| 1319 | int speakerentity = params[12]; |
| 1320 | |
| 1321 | Vector *pOrigin = NULL, origin; |
| 1322 | Vector *pDir = NULL, dir; |
| 1323 | |
| 1324 | pContext->LocalToPhysAddr(params[13], &addr); |
| 1325 | if (addr != pContext->GetNullRef(SP_NULL_VECTOR)) |
nothing calls this directly
no test coverage detected