Clear the signal handler. If return false, it indicates that the signal handler has been executed or handler is empty
| 237 | // Clear the signal handler. If return false, it indicates |
| 238 | // that the signal handler has been executed or handler is empty |
| 239 | bool clear(SignalType type) { |
| 240 | logicAssert(std::popcount(static_cast<uint64_t>(type)) == 1, |
| 241 | "It's not allow to emplace for multiple signals"); |
| 242 | auto oldHandlerPtr = loadHandler<false>(type); |
| 243 | if (oldHandlerPtr == nullptr) { |
| 244 | return false; |
| 245 | } |
| 246 | auto oldHandler = oldHandlerPtr->load(std::memory_order_acquire); |
| 247 | if (oldHandler == |
| 248 | &detail::SignalSlotSharedState::HandlerManager::emittedTag || |
| 249 | oldHandler == nullptr) { |
| 250 | return false; |
| 251 | } |
| 252 | if (!oldHandlerPtr->compare_exchange_strong( |
| 253 | oldHandler, nullptr, std::memory_order_release)) { |
| 254 | assert(oldHandler == |
| 255 | &detail::SignalSlotSharedState::HandlerManager::emittedTag); |
| 256 | return false; |
| 257 | } |
| 258 | delete oldHandler; |
| 259 | return true; |
| 260 | } |
| 261 | |
| 262 | class FilterGuard { |
| 263 | friend class Slot; |