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hub / github.com/aliasIsolation/aliasIsolation / getDataFilePath

Function getDataFilePath

src/dll/utilities.cpp:54–91  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

52}
53
54std::string getDataFilePath(std::string file, bool critical) {
55 WIN32_FIND_DATA findDataFileData;
56 HANDLE hFind;
57
58 // Build the path from the file name provided.
59 std::string path = getRootDirectory().append("\\data\\" + file);
60
61 // Scan the path for the specified data file.
62 hFind = FindFirstFileA(path.c_str(), &findDataFileData);
63
64 // We couldn't find the data file at the path provided.
65 if (hFind == INVALID_HANDLE_VALUE)
66 {
67 // Is this a critical data file (i.e. a shader)?
68 if (critical)
69 {
70 // Inform the user via a message box and throw a debug break to create a dump file.
71 LOG_MSG("[aliasIsolation::utilities] FATAL ERROR - Failed to find critical data file at \"%s\"!\n", path.c_str());
72
73 char buf[256];
74 sprintf_s(buf, "FATAL ERROR - Failed to find critical data file \"%s\"!", path.c_str());
75 MessageBoxA(NULL, buf, "Alias Isolation", NULL);
76
77 DebugBreak();
78 }
79 else
80 {
81 // It isn't, continue execution anyway.
82 LOG_MSG("[aliasIsolation::utilities] Non-fatal Error - Failed to find data file at \"%s\"!\n", path.c_str());
83 }
84 }
85 else
86 {
87 LOG_MSG("[aliasIsolation::utilities] Located data file at \"%s\".\n", path.c_str());
88 }
89
90 return path;
91}

Callers 4

addPixelShaderFunction · 0.85
addVertexShaderFunction · 0.85
addComputeShaderFunction · 0.85
modifySharpenPassFunction · 0.85

Calls 1

getRootDirectoryFunction · 0.85

Tested by

no test coverage detected