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github.com/aliasIsolation/aliasIsolation
/ stopCompilerThread
Function
stopCompilerThread
src/dll/shaderRegistry.cpp:312–316 ·
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Source
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310
}
311
312
void stopCompilerThread()
313
{
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finishing = true;
315
WaitForSingleObject(shaderCompilerThreadHandle, 2000);
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}
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}
Callers
1
unhookRendering
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected