| 265 | } |
| 266 | |
| 267 | ID3D11VertexShader* getVs(ShaderHandle h) { |
| 268 | assert(shaderReloadInfo[h.id].shaderType == ShaderType::Vertex); |
| 269 | return loadedShaders[h.id].vs; |
| 270 | } |
| 271 | |
| 272 | ID3D11ComputeShader* getCs(ShaderHandle h) { |
| 273 | assert(shaderReloadInfo[h.id].shaderType == ShaderType::Compute); |
no outgoing calls
no test coverage detected