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hub / github.com/aliasIsolation/aliasIsolation / getPs

Function getPs

src/dll/shaderRegistry.cpp:262–265  ·  view source on GitHub ↗

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260 }
261
262 ID3D11PixelShader* getPs(ShaderHandle h) {
263 assert(shaderReloadInfo[h.id].shaderType == ShaderType::Pixel);
264 return loadedShaders[h.id].ps;
265 }
266
267 ID3D11VertexShader* getVs(ShaderHandle h) {
268 assert(shaderReloadInfo[h.id].shaderType == ShaderType::Vertex);

Callers 2

caOnDrawFunction · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected