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/
github.com/aliasIsolation/aliasIsolation
/ getCs
Function
getCs
src/dll/shaderRegistry.cpp:272–275 ·
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Source
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270
}
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ID3D11ComputeShader* getCs(ShaderHandle h) {
273
assert(shaderReloadInfo[h.id].shaderType == ShaderType::Compute);
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return loadedShaders[h.id].cs;
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}
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void releaseUnused() {
Callers
1
renderTaa
Function · 0.85
Calls
no outgoing calls
Tested by
no test coverage detected