| 55 | } |
| 56 | |
| 57 | void disableShaderHooks() |
| 58 | { |
| 59 | ZoneScopedN(__FUNCTION__); |
| 60 | |
| 61 | if (g_shaderHooksEnabled) |
| 62 | { |
| 63 | disableMethodHook(g_d3dHooks.PSSetShader); |
| 64 | disableMethodHook(g_d3dHooks.VSSetShader); |
| 65 | disableMethodHook(g_d3dHooks.Draw); |
| 66 | |
| 67 | taaDisableApiHooks(); |
| 68 | |
| 69 | g_shaderHooksEnabled = false; |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | // ---------------------------------------------------------------------------------------------------------------- |
| 74 |
no test coverage detected