()
| 125 | } |
| 126 | |
| 127 | next() { |
| 128 | this.pause(); |
| 129 | const cursor = this.props.player.cursor + 1; |
| 130 | if (!this.isValidCursor(cursor)) return false; |
| 131 | this.props.setCursor(cursor); |
| 132 | return true; |
| 133 | } |
| 134 | |
| 135 | handleChangeSpeed(speed) { |
| 136 | this.setState({ speed }); |
nothing calls this directly
no outgoing calls
no test coverage detected