| 213 | const std::array<float, 2> &legend::position() const { return position_; } |
| 214 | |
| 215 | void legend::position(const std::array<float, 2> &position) { |
| 216 | position_ = position; |
| 217 | manual_position_ = true; |
| 218 | touch(); |
| 219 | } |
| 220 | |
| 221 | bool legend::invert() const { return invert_; } |
| 222 |