| 329 | } |
| 330 | |
| 331 | void opengl_embed::draw_triangle(const std::vector<double> &x, |
| 332 | const std::vector<double> &y, |
| 333 | const std::vector<double> &z) { |
| 334 | throw std::logic_error("draw_triangle not implemented yet"); |
| 335 | } |
| 336 | |
| 337 | void opengl_embed::process_input(GLFWwindow *window) { |
| 338 | if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) { |
nothing calls this directly
no outgoing calls
no test coverage detected