MCPcopy Create free account
hub / github.com/aevum/libgdx-cpp / Collide

Method Collide

src/Box2D/Dynamics/b2ContactManager.cpp:108–173  ·  view source on GitHub ↗

This is the top level collision call for the time step. Here all the narrow phase collision is processed for the world contact list.

Source from the content-addressed store, hash-verified

source not stored for this graph (policy: none)

Callers 1

StepMethod · 0.45

Calls 10

GetFixtureAMethod · 0.80
GetFixtureBMethod · 0.80
GetChildIndexAMethod · 0.80
GetChildIndexBMethod · 0.80
GetBodyMethod · 0.80
IsAwakeMethod · 0.80
TestOverlapMethod · 0.80
UpdateMethod · 0.80
ShouldCollideMethod · 0.45
GetNextMethod · 0.45

Tested by

no test coverage detected