(name,texture,x,y,vis,tint)
| 1 | export class Button extends PIXI.Sprite{ |
| 2 | |
| 3 | constructor(name,texture,x,y,vis,tint){ |
| 4 | super(texture) |
| 5 | this.name=name; |
| 6 | this.x=x; |
| 7 | this.y=y; |
| 8 | this.tint=tintNone; |
| 9 | this.anchor.set(0.5); |
| 10 | this.interactive=true; |
| 11 | this.buttonMode=true; |
| 12 | this.visible=vis; |
| 13 | if(tint){ |
| 14 | this.tint=tint; |
| 15 | } else this.tint=0xFFFFFF; |
| 16 | //set tints for when button is hovered over |
| 17 | //might make this variable in the future for |
| 18 | //different buttons? |
| 19 | this.on('mouseover', function(e){ |
| 20 | this.tint=tintOver; |
| 21 | // console.log(this.parent.app.renderer.plugins.interaction.mouse.global); |
| 22 | |
| 23 | }) |
| 24 | |
| 25 | this.on('mouseout', function(e){ |
| 26 | if(tint){ |
| 27 | this.tint=tint;} |
| 28 | else this.tint=0xFFFFFF; |
| 29 | }) |
| 30 | |
| 31 | this.on('mousedown', function(e){ |
| 32 | this.tint=tintDown; |
| 33 | }) |
| 34 | |
| 35 | this.on('mouseup', function(e){ |
| 36 | this.tint=tintOver; |
| 37 | }) |
| 38 | } |
| 39 | |
| 40 | setTint(tint,event){ |
| 41 | if(event){ |
nothing calls this directly
no outgoing calls
no test coverage detected