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hub / github.com/adventuregamestudio/ags / WriteString

Method WriteString

Engine/script/scriptexecutor.cpp:2097–2105  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

2095}
2096
2097void ScriptExecutor::WriteString(const String &text) const
2098{
2099 assert(_execWriter);
2100 if (_execWriter)
2101 {
2102 _execWriter->WriteString(text);
2103 _execWriter->WriteLineBreak();
2104 }
2105}
2106
2107const char *regnames[] = { "null", "sp", "mar", "ax", "bx", "cx", "op", "dx" };
2108const char *fixupnames[] = { "null", "fix_gldata", "fix_func", "fix_string", "fix_import", "fix_datadata", "fix_stack" };

Callers 1

DumpInstructionMethod · 0.45

Calls 1

WriteLineBreakMethod · 0.45

Tested by

no test coverage detected