Code
Hub
Workspaces
Following
Trending
Connect
MCP
copy
Create free account
hub
/
github.com/adriancable/eternal
/ functions
Functions
1,064 in github.com/adriancable/eternal
⨍
Functions
1,064
◇
Types & classes
95
↓ 3 callers
Function
fetch
vm/vm.c:37
↓ 3 callers
Function
fetch_operand
vm/vm_console.c:19
↓ 3 callers
Function
getSide
getSide() Will return a side_t given the number of the current sector, the line number, and the side (0/1) that you want.
doom/src/p_spec.c:203
↓ 2 callers
Function
AM_changeWindowLoc
doom/src/am_map.c:429
↓ 2 callers
Function
AM_clearMarks
doom/src/am_map.c:524
↓ 2 callers
Function
AM_minOutWindowScale
set the window scale to the maximum size
doom/src/am_map.c:592
↓ 2 callers
Function
AM_rotate
Rotation in 2D. Used to rotate player arrow line character.
doom/src/am_map.c:1174
↓ 2 callers
Function
A_Fall
doom/src/p_enemy.c:1585
↓ 2 callers
Function
CheckAbort
CheckAbort
doom/src/d_net.c:453
↓ 2 callers
Method
Clear
doom/src/tarray.h:667
↓ 2 callers
Method
CountUsed
doom/src/tarray.h:681
↓ 2 callers
Function
D_DoAdvanceDemo
This cycles through the demo sequences. FIXME - version dependend demo numbers?
doom/src/d_main.c:459
↓ 2 callers
Function
D_ProcessEvents
D_ProcessEvents Send all the events of the given timestamp down the responder chain
doom/src/d_main.c:166
↓ 2 callers
Function
D_QuitNetGame
D_QuitNetGame Called before quitting to leave a net game without hanging the other players
doom/src/d_net.c:602
↓ 2 callers
Function
D_StartTitle
D_StartTitle
doom/src/d_main.c:530
↓ 2 callers
Function
EV_CeilingCrushStop
EV_CeilingCrushStop Stop a ceiling from crushing!
doom/src/p_ceilng.c:314
↓ 2 callers
Function
EV_DoLockedDoor
doom/src/p_doors.c:206
↓ 2 callers
Function
EV_StopPlat
doom/src/p_plats.c:273
↓ 2 callers
Function
F_DrawPatchCol
F_DrawPatchCol
doom/src/f_finale.c:612
↓ 2 callers
Function
F_StartFinale
F_StartFinale
doom/src/f_finale.c:98
↓ 2 callers
Function
G_BuildTiccmd
G_BuildTiccmd Builds a ticcmd from all of the available inputs or reads it from the demo buffer. If recording a demo, write it out
doom/src/g_game.c:237
↓ 2 callers
Function
G_LoadGame
doom/src/g_game.c:1192
↓ 2 callers
Function
G_PlayerReborn
G_PlayerReborn Called after a player dies almost everything is cleared and initialized
doom/src/g_game.c:800
↓ 2 callers
Function
G_ReadDemoTiccmd
doom/src/g_game.c:1491
↓ 2 callers
Function
G_SecretExitLevel
Here's for the german edition.
doom/src/g_game.c:1009
↓ 2 callers
Function
G_Ticker
G_Ticker Make ticcmd_ts for the players.
doom/src/g_game.c:605
↓ 2 callers
Function
HUlib_addMessageToSText
doom/src/hu_lib.c:216
↓ 2 callers
Function
HUlib_delCharFromTextLine
doom/src/hu_lib.c:86
↓ 2 callers
Function
HUlib_initIText
doom/src/hu_lib.c:269
↓ 2 callers
Function
HUlib_keyInIText
wrapper function for handling general keyed input. returns true if it ate the key
doom/src/hu_lib.c:317
↓ 2 callers
Method
Hash
Returns the hash value for a key.
doom/src/tarray.h:537
↓ 2 callers
Function
I_AllocLow
doom/src/i_system.c:150
↓ 2 callers
Function
I_FinishUpdate
doom/src/device/i_fb_video.c:130
↓ 2 callers
Function
I_NetCmd
doom/src/i_net.c:335
↓ 2 callers
Function
I_Quit
I_Quit
doom/src/i_system.c:119
↓ 2 callers
Function
I_ReadScreen
doom/src/device/i_fb_video.c:148
↓ 2 callers
Function
I_ResumeSong
doom/src/device/i_no_music.c:26
↓ 2 callers
Function
I_SetMusicVolume
Volume.
doom/src/device/i_no_music.c:15
↓ 2 callers
Function
I_ShutdownGraphics
doom/src/device/i_fb_video.c:69
↓ 2 callers
Function
I_SoundIsPlaying
Called by S_*() functions to see if a channel is still playing. Returns 0 if no longer playing, 1 if playing.
doom/src/device/i_no_sound.c:66
↓ 2 callers
Function
I_UpdateNoBlit
doom/src/device/i_fb_video.c:120
↓ 2 callers
Function
I_WaitVBL
doom/src/i_system.c:129
↓ 2 callers
Function
M_DoSave
M_Responder calls this when user is finished
doom/src/m_menu.c:631
↓ 2 callers
Function
M_DrawSaveLoadBorder
Draw border for the savegame description
doom/src/m_menu.c:559
↓ 2 callers
Function
M_Drawer
M_Drawer Called after the view has been rendered, but before it has been blitted.
doom/src/m_menu.c:1739
↓ 2 callers
Function
M_SizeDisplay
doom/src/m_menu.c:1152
↓ 2 callers
Function
NetbufferChecksum
Checksum
doom/src/d_net.c:98
↓ 2 callers
Function
P_AddActiveCeiling
Add an active ceiling
doom/src/p_ceilng.c:251
↓ 2 callers
Function
P_AddActivePlat
doom/src/p_plats.c:288
↓ 2 callers
Function
P_BlockLinesIterator
P_BlockLinesIterator The validcount flags are used to avoid checking lines that are marked in multiple mapblocks, so increment validcount before the f
doom/src/p_maputl.c:471
↓ 2 callers
Function
P_BringUpWeapon
P_BringUpWeapon Starts bringing the pending weapon up from the bottom of the screen. Uses player
doom/src/p_pspr.c:138
↓ 2 callers
Function
P_CalcHeight
P_CalcHeight Calculate the walking / running height adjustment
doom/src/p_user.c:77
↓ 2 callers
Function
P_CheckMissileSpawn
P_CheckMissileSpawn Moves the missile forward a bit and possibly explodes it right there.
doom/src/p_mobj.c:868
↓ 2 callers
Function
P_CrossSubsector
P_CrossSubsector Returns true if strace crosses the given subsector successfully.
doom/src/p_sight.c:135
↓ 2 callers
Function
P_FireWeapon
P_FireWeapon.
doom/src/p_pspr.c:246
↓ 2 callers
Function
P_InitThinkers
P_InitThinkers
doom/src/p_tick.c:53
↓ 2 callers
Function
P_InterceptVector
P_InterceptVector Returns the fractional intercept point along the first divline. This is only called by the addthings and addlines traversers.
doom/src/p_maputl.c:230
↓ 2 callers
Function
P_Move
doom/src/p_enemy.c:272
↓ 2 callers
Function
P_MovePsprites
P_MovePsprites Called every tic by player thinking routine.
doom/src/p_pspr.c:851
↓ 2 callers
Function
P_NewChaseDir
doom/src/p_enemy.c:363
↓ 2 callers
Function
P_RadiusAttack
P_RadiusAttack Source is the creature that caused the explosion at spot.
doom/src/p_map.c:1205
↓ 2 callers
Function
P_RemoveActiveCeiling
Remove a ceiling's thinker
doom/src/p_ceilng.c:270
↓ 2 callers
Function
P_RemoveActivePlat
doom/src/p_plats.c:301
↓ 2 callers
Function
P_TeleportMove
P_TeleportMove
doom/src/p_map.c:114
↓ 2 callers
Function
P_Thrust
P_Thrust Moves the given origin along a given angle.
doom/src/p_user.c:58
↓ 2 callers
Function
P_UseSpecialLine
P_UseSpecialLine Called when a thing uses a special line. Only the front sides of lines are usable.
doom/src/p_switch.c:275
↓ 2 callers
Function
ProduceMIDI
doom/src/mus2midi.cpp:133
↓ 2 callers
Function
R_CheckPlane
R_CheckPlane
doom/src/r_plane.c:271
↓ 2 callers
Function
R_DrawMaskedColumn
doom/src/r_things.c:401
↓ 2 callers
Function
R_DrawVisSprite
R_DrawVisSprite mfloorclip and mceilingclip should also be set.
doom/src/r_things.c:455
↓ 2 callers
Function
R_ExecuteSetViewSize
R_ExecuteSetViewSize
doom/src/r_main.c:695
↓ 2 callers
Function
R_FindPlane
R_FindPlane
doom/src/r_plane.c:223
↓ 2 callers
Function
R_GenerateComposite
R_GenerateComposite Using the texture definition, the composite texture is created from the patches, and each column is cached.
doom/src/r_data.c:234
↓ 2 callers
Function
R_InstallSpriteLump
R_InstallSpriteLump Local function for R_InitSprites.
doom/src/r_things.c:147
↓ 2 callers
Function
R_MapPlane
R_MapPlane Uses global vars: planeheight ds_source basexscale baseyscale viewx viewy BASIC PRIMITIVE
doom/src/r_plane.c:126
↓ 2 callers
Function
R_PointOnSide
R_PointOnSide Traverse BSP (sub) tree, check point against partition plane. Returns side 0 (front) or 1 (back).
doom/src/r_main.c:161
↓ 2 callers
Function
R_RenderMaskedSegRange
R_RenderMaskedSegRange
doom/src/r_segs.c:102
↓ 2 callers
Function
R_ScaleFromGlobalAngle
R_ScaleFromGlobalAngle Returns the texture mapping scale for the current line (horizontal span) at the given angle. rw_distance must be calculated fir
doom/src/r_main.c:473
↓ 2 callers
Function
R_SetViewSize
doom/src/r_main.c:677
↓ 2 callers
Function
R_Subsector
R_Subsector Determine floor/ceiling planes. Add sprites of things in sector. Draw one or more line segments.
doom/src/r_bsp.c:497
↓ 2 callers
Function
ST_drawWidgets
doom/src/st_stuff.c:1054
↓ 2 callers
Function
STlib_initPercent
doom/src/st_lib.c:162
↓ 2 callers
Function
STlib_updatePercent
doom/src/st_lib.c:179
↓ 2 callers
Function
S_AdjustSoundParams
Changes volume, stereo-separation, and pitch variables from the norm of a sound effect to be played. If the sound is not audible, returns a 0. Otherwi
doom/src/s_sound.c:752
↓ 2 callers
Function
S_ResumeSound
doom/src/s_sound.c:506
↓ 2 callers
Function
S_SetMusicVolume
doom/src/s_sound.c:616
↓ 2 callers
Function
S_SetSfxVolume
doom/src/s_sound.c:631
↓ 2 callers
Function
S_StopSound
doom/src/s_sound.c:471
↓ 2 callers
Function
UDPsocket
UDPsocket
doom/src/i_net.c:90
↓ 2 callers
Function
V_GetWidenedPatchForPtr
Widen a patch lump: every byte → uint32_t, once.
doom/src/v_video.c:270
↓ 2 callers
Function
WI_drawEL
Draws "Entering <LevelName>"
doom/src/wi_stuff.c:439
↓ 2 callers
Function
WI_drawShowNextLoc
doom/src/wi_stuff.c:771
↓ 2 callers
Function
WI_drawTime
Display level completion time and par, or "sucks" message if overflow.
doom/src/wi_stuff.c:687
↓ 2 callers
Function
W_InitMultipleFiles
W_InitMultipleFiles Pass a null terminated list of files to use. All files are optional, but at least one file must be found. Files with a .wad extens
doom/src/w_wad.c:292
↓ 2 callers
Function
W_ReadLump
W_ReadLump Loads the lump into the given buffer, which must be >= W_LumpLength().
doom/src/w_wad.c:431
↓ 2 callers
Function
Z_FreeTags
Z_FreeTags
doom/src/z_zone.c:297
↓ 2 callers
Function
__cxa_allocate_exception
* Allocate memory for an exception object */
runtime/cxxabi/cxxabi_minimal.c:73
↓ 2 callers
Function
__cxa_throw
runtime/cxxabi/cxxabi_minimal.c:129
↓ 2 callers
Function
__geXf2__
runtime/fpu/subleq_runtime_softfloat.c:629
↓ 2 callers
Function
_emit_bwd_body_half
Emit one half of a 2x-unrolled backward body loop iteration. word0_reg: register holding WordHigh (carry from previous iteration) load_re
runtime/core/emit_memory_ops.py:740
← previous
next →
201–300 of 1,064, ranked by callers