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github.com/admtrv/objcurses
/ normal
Method
normal
entities/rendering/buffer.cpp:63–70 ·
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Source
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61
}
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Vec3 Projection::normal() const
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{
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const Vec3 v1 = p2 - p1;
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const Vec3 v2 = p3 - p1;
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const Vec3 n = Vec3::cross(v1, v2);
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return n.normalize();
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}
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// Buffer methods
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Callers
1
draw_projection
Method · 0.45
Calls
1
normalize
Method · 0.45
Tested by
no test coverage detected