If new requested size differs, regenerate FBO texture objects
| 125 | |
| 126 | // If new requested size differs, regenerate FBO texture objects |
| 127 | bool FrameBufferObject::Resize(Dimensions dims) |
| 128 | { |
| 129 | if (dimensions == dims) { |
| 130 | return true; |
| 131 | } |
| 132 | |
| 133 | Reset(); |
| 134 | return Initialize(dims); |
| 135 | } |
| 136 | |
| 137 | // Binds the created frame buffer texture such we can render into it. |
| 138 | bool FrameBufferObject::BeginCapture() |