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hub / github.com/ad-si/LuaCAD / Bind

Method Bind

OpenCSG/src/frameBufferObject.cpp:152–155  ·  view source on GitHub ↗

Sets the frame buffer texture as active texture object.

Source from the content-addressed store, hash-verified

150
151 // Sets the frame buffer texture as active texture object.
152 void FrameBufferObject::Bind() const
153 {
154 glBindTexture(textureTarget, textureID);
155 }
156
157 } // namespace OpenGL
158

Callers 2

initMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected