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github.com/ad-si/LuaCAD
/ render
Method
render
OpenCSG/src/batch.cpp:38–40 ·
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Source
from the content-addressed store, hash-verified
36
}
37
38
virtual void render()
39
{
40
}
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};
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Batcher::Batcher(const std::vector<Primitive*>& primitives) {
Callers
10
merge
Method · 0.45
renderIntersectedFront
Function · 0.45
subtractPrimitives
Function · 0.45
subtractPrimitivesWithOcclusionQueries
Function · 0.45
renderIntersectedBack
Function · 0.45
calcMaxDepthComplexity
Function · 0.45
renderLayer
Function · 0.45
merge
Method · 0.45
parityTestAndDiscard
Function · 0.45
renderGoldfeather
Function · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected