| 38 | namespace { |
| 39 | |
| 40 | int nextPow2(int value) { |
| 41 | if(value <= 0) { return 0; } |
| 42 | int result = 1; |
| 43 | while(result < value) { |
| 44 | result <<= 1; |
| 45 | } |
| 46 | return result; |
| 47 | } |
| 48 | |
| 49 | void defaults() { |
| 50 | glViewport(OpenGL::canvasPos[0], OpenGL::canvasPos[1], OpenGL::canvasPos[2], OpenGL::canvasPos[3]); |