The DepthComplexityAlgorithm specifies the strategy for profiting from depth complexity when performing the CSG rendering. - NoDepthComplexitySampling: Does not employ the depth complexity. This essentially makes the algorithm O(n�), but with low constant costs. - DepthComplexitySampling: Calculates the depth complexity k using the stencil buffer. This makes algorithm O(n*k), but with high constan
source not stored for this graph (policy: none)
nothing calls this directly
no outgoing calls
no test coverage detected