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hub / github.com/ad-si/LuaCAD / SCSChannelManagerGLSLProgram

Class SCSChannelManagerGLSLProgram

OpenCSG/src/renderSCS.cpp:292–296  ·  view source on GitHub ↗

Stores Ids in the all components of the color buffer -> in theory, 2^32-1 primitives are possible GLSL variant

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Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected