Method is called on actor start. We register ws session with ChatServer
(&mut self, ctx: &mut Self::Context)
| 62 | /// Method is called on actor start. |
| 63 | /// We register ws session with ChatServer |
| 64 | fn started(&mut self, ctx: &mut Self::Context) { |
| 65 | // we'll start heartbeat process on session start. |
| 66 | self.hb(ctx); |
| 67 | |
| 68 | // register self in chat server. `AsyncContext::wait` register |
| 69 | // future within context, but context waits until this future resolves |
| 70 | // before processing any other events. |
| 71 | // HttpContext::state() is instance of WsChatSessionState, state is shared |
| 72 | // across all routes within application |
| 73 | let addr = ctx.address(); |
| 74 | self.addr |
| 75 | .send(server::Connect { |
| 76 | addr: addr.recipient(), |
| 77 | }) |
| 78 | .into_actor(self) |
| 79 | .then(|res, act, ctx| { |
| 80 | match res { |
| 81 | Ok(res) => act.id = res, |
| 82 | // something is wrong with chat server |
| 83 | _ => ctx.stop(), |
| 84 | } |
| 85 | fut::ready(()) |
| 86 | }) |
| 87 | .wait(ctx); |
| 88 | } |
| 89 | |
| 90 | fn stopping(&mut self, _: &mut Self::Context) -> Running { |
| 91 | // notify chat server |