| 147 | |
| 148 | |
| 149 | void Unpack::DoUnpack(uint Method,bool Solid) |
| 150 | { |
| 151 | // Methods <50 will crash in Fragmented mode when accessing NULL Window. |
| 152 | // They cannot be called in such mode now, but we check it below anyway |
| 153 | // just for extra safety. |
| 154 | switch(Method) |
| 155 | { |
| 156 | #ifndef SFX_MODULE |
| 157 | case 15: // rar 1.5 compression |
| 158 | if (!Fragmented) |
| 159 | Unpack15(Solid); |
| 160 | break; |
| 161 | case 20: // rar 2.x compression |
| 162 | case 26: // files larger than 2GB |
| 163 | if (!Fragmented) |
| 164 | Unpack20(Solid); |
| 165 | break; |
| 166 | #endif |
| 167 | case 29: // rar 3.x compression |
| 168 | if (!Fragmented) |
| 169 | Unpack29(Solid); |
| 170 | break; |
| 171 | case 50: // RAR 5.0 compression algorithm. |
| 172 | #ifdef RAR_SMP |
| 173 | if (MaxUserThreads>1) |
| 174 | { |
| 175 | // We do not use the multithreaded unpack routine to repack RAR archives |
| 176 | // in 'suspended' mode, because unlike the single threaded code it can |
| 177 | // write more than one dictionary for same loop pass. So we would need |
| 178 | // larger buffers of unknown size. Also we do not support multithreading |
| 179 | // in fragmented window mode. |
| 180 | if (!Fragmented) |
| 181 | { |
| 182 | Unpack5MT(Solid); |
| 183 | break; |
| 184 | } |
| 185 | } |
| 186 | #endif |
| 187 | Unpack5(Solid); |
| 188 | break; |
| 189 | } |
| 190 | } |
| 191 | |
| 192 | |
| 193 | void Unpack::UnpInitData(bool Solid) |
no outgoing calls
no test coverage detected