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github.com/abagames/claude-one-button-game-creation
/ functions
Functions
1,016 in github.com/abagames/claude-one-button-game-creation
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Functions
1,016
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Types & classes
56
↓ 1 callers
Function
doWritingAndEnergy
()
docs/chalkboard/main.js:193
↓ 1 callers
Function
drawBackground
()
docs/chalkboard/main.js:118
↓ 1 callers
Function
drawBox
()
archive/for_chat/game_description_prompt/boxsnake.js:217
↓ 1 callers
Function
drawGame
()
docs/skyraftsman/main.js:162
↓ 1 callers
Function
drawHero
()
docs/elastichero/main.js:112
↓ 1 callers
Function
drawHud
()
docs/chalkboard/main.js:183
↓ 1 callers
Function
drawLightning
(x1, y1, x2, y2, divisionCount)
docs/plasmasplitter/main.js:119
↓ 1 callers
Function
drawPlayer
()
docs/quantumleaper/main.js:120
↓ 1 callers
Function
drawRoom
()
archive/for_web/reference/games/clean_robo.js:129
↓ 1 callers
Function
drawRoom
()
archive/games_tags_data/games/src/clean_robo.js:129
↓ 1 callers
Function
drawSegments
()
docs/chalkboard/main.js:123
↓ 1 callers
Function
drawSnake
()
archive/for_chat/game_description_prompt/boxsnake.js:163
↓ 1 callers
Function
drawSun
(x)
docs/sunflowersway/main.js:192
↓ 1 callers
Function
drawWalls
()
docs/elastichero/main.js:124
↓ 1 callers
Method
enableLogging
* Enable event logging * @param {Object} options Logger options
archive/for_zero_touch/scripts/tester_simulator.js:88
↓ 1 callers
Function
ensureMetricsHeader
()
archive/for_web/scripts/verify_prototype.js:81
↓ 1 callers
Function
ensureMetricsHeader
()
archive/for_web/scripts/scaffold.js:71
↓ 1 callers
Function
estimateCodeSimilarity
* Estimate basic code similarity (keyword-based) * @param {string} proposedCode - Code content of proposed game * @param {string[]} existingGamePath
archive/for_web/scripts/calculate_novelty_metrics.js:155
↓ 1 callers
Method
evaluateGame
* Evaluate overall game quality based on monotonous and GA-optimized input simulation results * Core evaluation metric: Normalized scores (scale-in
archive/for_web/scripts/game-testing-framework.js:1971
↓ 1 callers
Method
evaluateGame
* Evaluate overall game quality based on simulation results * @param {Object} playerResults Results from comparePlayerPatterns * @param {Object}
archive/for_chat/cursor_knowledge/game-testing-framework.js:1223
↓ 1 callers
Method
evaluateGameComprehensive
* Run a complete game evaluation and generate a detailed report * @param {GameSimulator} simulator Game simulator instance * @param {object} gam
archive/for_chat/cursor_knowledge/game-testing-framework.js:1414
↓ 1 callers
Method
evolve
* Evolve game balance parameters to achieve target score and survival time * * @param {GameSimulator} simulator - Game simulator instance
archive/for_zero_touch/scripts/tester_ga_balance.js:119
↓ 1 callers
Function
existsGrid
(p)
archive/for_web/reference/games/tt_fence.js:327
↓ 1 callers
Function
existsGrid
(p)
archive/games_tags_data/games/src/tt_fence.js:327
↓ 1 callers
Function
extractCommentSnippets
(lines)
archive/for_web/scripts/generate_metadata.js:209
↓ 1 callers
Function
extractFromImageUrl
(url)
archive/for_web/scripts/fetch_games.js:141
↓ 1 callers
Function
extractFromLinkUrl
(url)
archive/for_web/scripts/fetch_games.js:174
↓ 1 callers
Function
extractFunctions
(lines)
archive/for_web/scripts/generate_metadata.js:171
↓ 1 callers
Function
extractInputUsages
(lines)
archive/for_web/scripts/generate_metadata.js:274
↓ 1 callers
Function
extractJSON
(text)
archive/for_web/scripts/validate_tag_assignment.js:196
↓ 1 callers
Function
extractMechanicKeywords
(text)
archive/for_web/scripts/similarity_checker.js:85
↓ 1 callers
Function
extractTagsFromTrial
(content)
archive/for_web/scripts/scaffold.js:105
↓ 1 callers
Function
extractVelocity
* Extract velocity from various object formats * @param {Object} obj Object that might contain velocity data * @returns {{x: number, y: number}|null
archive/for_zero_touch/scripts/crisp_game_adapter.js:79
↓ 1 callers
Function
fetchFirstSuccessful
(targets)
archive/for_web/scripts/fetch_games.js:206
↓ 1 callers
Function
fetchWithTimeout
(url, timeoutMs)
archive/for_web/scripts/fetch_games.js:221
↓ 1 callers
Function
fillBombDown
()
archive/for_web/reference/games/tt_fence.js:207
↓ 1 callers
Function
fillBombDown
()
archive/games_tags_data/games/src/tt_fence.js:207
↓ 1 callers
Function
fillBombUp
()
archive/for_web/reference/games/tt_fence.js:231
↓ 1 callers
Function
fillBombUp
()
archive/games_tags_data/games/src/tt_fence.js:231
↓ 1 callers
Function
findLatestTrial
(slug)
archive/for_web/scripts/scaffold.js:86
↓ 1 callers
Function
findNearestBall
()
docs/jugglingact/main.js:149
↓ 1 callers
Function
fire
@type {(pos: Vector, speed: Number, isSmile: Boolean, isRed: boolean) => void}
archive/for_web/reference/games/smily_angry.js:157
↓ 1 callers
Function
fire
@type {(pos: Vector, speed: Number, isSmile: Boolean, isRed: boolean) => void}
archive/games_tags_data/games/src/smily_angry.js:157
↓ 1 callers
Function
fireShot
(pos, angle)
docs/periscopeping/main.js:152
↓ 1 callers
Function
formatDateParts
(date)
archive/for_web/scripts/fetch_tag_snippets.js:90
↓ 1 callers
Function
formatOutput
(selectedTags, seed, format)
archive/for_zero_touch/scripts/random_tag_selector.js:107
↓ 1 callers
Function
formatTimestamp
(date)
archive/for_web/scripts/verify_prototype.js:66
↓ 1 callers
Function
formatTimestamp
(date)
archive/for_web/scripts/scaffold.js:116
↓ 1 callers
Function
gameOver
()
archive/for_web/reference/games/ball_tour.js:132
↓ 1 callers
Function
gameOver
()
archive/games_tags_data/games/src/ball_tour.js:132
↓ 1 callers
Method
generateBeginnerPattern
* Generate a pattern simulating a very unskilled beginner player * - Very slow reactions * - Highly inconsistent timing * - Frequent missed i
archive/for_chat/cursor_knowledge/game-testing-framework.js:900
↓ 1 callers
Function
generateConstraints
(categories, options = {})
archive/for_web/scripts/generate_cross_category_constraints.js:47
↓ 1 callers
Method
generateExpertPattern
* Generate an expert pattern using game-specific logic if available, * otherwise fall back to a generic expert pattern. * * @param {object} g
archive/for_chat/cursor_knowledge/game-testing-framework.js:958
↓ 1 callers
Method
generateFallbackExpertPattern
* Generate a pattern simulating a generic expert player (fallback) * - Assumes consistent, moderately paced actions * * @param {number} ticks
archive/for_chat/cursor_knowledge/game-testing-framework.js:918
↓ 1 callers
Method
generateHoldOnlyPattern
* Generate a pattern with constant button holding * @param {number} duration Total duration * @returns {Array} Array of ones
archive/for_zero_touch/scripts/tester_input_patterns.js:26
↓ 1 callers
Method
generateHoldOnlyPattern
* Generate a pattern with constant button holding * @param {number} duration Total duration * @returns {Array} Array of ones
archive/for_web/scripts/game-testing-framework.js:1046
↓ 1 callers
Method
generateHoldOnlyPattern
* Generate a pattern with constant button holding * @param {number} duration Total duration * @returns {Array} Array of ones
archive/for_chat/cursor_knowledge/game-testing-framework.js:1027
↓ 1 callers
Function
generateNewConnectionRequest
()
docs/switchboard/main.js:32
↓ 1 callers
Method
generateNoInputPattern
* Generate a pattern with no button presses * @param {number} duration Total duration * @returns {Array} Array of zeros
archive/for_zero_touch/scripts/tester_input_patterns.js:17
↓ 1 callers
Method
generateNoInputPattern
* Generate a pattern with no button presses * @param {number} duration Total duration * @returns {Array} Array of zeros
archive/for_web/scripts/game-testing-framework.js:1037
↓ 1 callers
Method
generateNoInputPattern
* Generate a pattern with no button presses * @param {number} duration Total duration * @returns {Array} Array of zeros
archive/for_chat/cursor_knowledge/game-testing-framework.js:1018
↓ 1 callers
Function
generatePromptIntegration
(constraints)
archive/for_web/scripts/generate_cross_category_constraints.js:177
↓ 1 callers
Method
generateRecommendations
* Generate improvement recommendations based on evaluation * @param {Object} evaluation Game evaluation results * @returns {Array} List of recom
archive/for_web/scripts/game-testing-framework.js:2085
↓ 1 callers
Method
generateRecommendations
* Generate improvement recommendations based on evaluation * @param {Object} evaluation Game evaluation results * @returns {Array} List of recom
archive/for_chat/cursor_knowledge/game-testing-framework.js:1354
↓ 1 callers
Function
generateSimilarityReport
(proposedGame, existingGames)
archive/for_web/scripts/similarity_checker.js:220
↓ 1 callers
Method
generateSpamPattern
* Generate a pattern with regular button mashing * @param {number} pressDuration Duration of each press * @param {number} releaseDuration Dura
archive/for_zero_touch/scripts/tester_input_patterns.js:37
↓ 1 callers
Method
generateSpamPattern
* Generate a pattern with regular button mashing * @param {number} pressDuration Duration of each press * @param {number} releaseDuration Durati
archive/for_web/scripts/game-testing-framework.js:1057
↓ 1 callers
Method
generateSpamPattern
* Generate a pattern with regular button mashing * @param {number} pressDuration Duration of each press * @param {number} releaseDuration Durati
archive/for_chat/cursor_knowledge/game-testing-framework.js:1038
↓ 1 callers
Method
getGameState
* Get the current state of the game for input generation * @returns {Object} Current game state
archive/for_chat/cursor_knowledge/game-testing-framework.js:518
↓ 1 callers
Function
getTurnInterval
()
docs/chalkboard/main.js:60
↓ 1 callers
Function
groupByCategory
(tags)
archive/for_web/scripts/generate_cross_category_constraints.js:34
↓ 1 callers
Function
handlePlayerInput
()
docs/quantumleaper/main.js:90
↓ 1 callers
Function
initGame
()
docs/turtletide/main.js:43
↓ 1 callers
Function
initGame
()
docs/windowwasher/main.js:53
↓ 1 callers
Function
initGame
()
docs/chalkboard/main.js:64
↓ 1 callers
Function
initGame
()
docs/skyraftsman/main.js:51
↓ 1 callers
Method
initGame
* Initialize or reset the game state using the concept's init function * @param {Function} gameInitFunction Game-specific initialization function
archive/for_zero_touch/scripts/tester_simulator.js:560
↓ 1 callers
Method
initGame
* Initialize or reset the game state using the concept's init function * @param {Function} gameInitFunction Game-specific initialization function f
archive/for_web/scripts/game-testing-framework.js:580
↓ 1 callers
Function
initializeGame
()
docs/quantumleaper/main.js:50
↓ 1 callers
Function
isValidMove
(pos)
docs/knightvspawns/main.js:164
↓ 1 callers
Function
loadExistingGames
()
archive/for_web/scripts/similarity_checker.js:14
↓ 1 callers
Function
loadGameNames
()
archive/for_web/scripts/fetch_games.js:50
↓ 1 callers
Function
loadGameTags
()
archive/for_web/scripts/generate_metadata.js:129
↓ 1 callers
Function
loadGameUrlMap
()
archive/for_web/scripts/fetch_games.js:59
↓ 1 callers
Function
loadTagCategories
()
archive/for_web/scripts/generate_cross_category_constraints.js:14
↓ 1 callers
Function
loadTags
()
archive/for_zero_touch/scripts/random_tag_selector.js:85
↓ 1 callers
Function
loadTagsInfo
()
archive/for_web/scripts/generate_metadata.js:90
↓ 1 callers
Method
mag
()
archive/for_zero_touch/scripts/tester_vector.js:74
↓ 1 callers
Method
mag
()
archive/for_web/scripts/game-testing-framework.js:201
↓ 1 callers
Method
mag
()
archive/for_chat/cursor_knowledge/game-testing-framework.js:102
↓ 1 callers
Function
main
* CLI usage: Inject parameters and save to output file * * Usage: node scripts/dynamic_game_injector.js --game <path> --params <path> --values <json
archive/for_zero_touch/scripts/dynamic_game_injector.js:474
↓ 1 callers
Function
main
()
archive/for_zero_touch/scripts/random_tag_selector.js:225
↓ 1 callers
Function
main
()
archive/for_zero_touch/scripts/ga_tester.js:26
↓ 1 callers
Function
main
()
archive/for_web/scripts/similarity_checker.js:267
↓ 1 callers
Function
main
()
archive/for_web/scripts/fetch_tag_snippets.js:184
↓ 1 callers
Function
main
()
archive/for_web/scripts/validate_tag_assignment.js:225
↓ 1 callers
Function
main
()
archive/for_web/scripts/list_priority_tags.js:80
↓ 1 callers
Function
main
()
archive/for_web/scripts/test_game_framework.js:43
↓ 1 callers
Function
main
()
archive/for_web/scripts/fetch_games.js:9
↓ 1 callers
Function
main
()
archive/for_web/scripts/verify_prototype.js:274
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