(mat)
| 399 | |
| 400 | # Returns shader node |
| 401 | def getShaderNode(mat): |
| 402 | ntree = mat.node_tree |
| 403 | node_out = ntree.get_output_node('EEVEE') |
| 404 | shader_node = node_out.inputs['Surface'].links[0].from_node |
| 405 | return shader_node |
| 406 | |
| 407 | def getShaderInput(mat, name): |
| 408 | shaderNode = getShaderNode(mat) |
no outgoing calls
no test coverage detected