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github.com/Zarzelcow/legacy-lwjgl3
/ functions
Functions
541 in github.com/Zarzelcow/legacy-lwjgl3
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Functions
541
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Types & classes
45
Method
getX
Retrieves the absolute position. It will be clamped to 0...width-1. @return Absolute x axis position of mouse
src/main/java/org/lwjgl/input/Mouse.java:559
Method
getX
@return x
src/main/java/org/lwjgl/util/vector/Vector2f.java:263
Method
getX
@return x
src/main/java/org/lwjgl/util/vector/Vector4f.java:282
Method
getX
@return x
src/main/java/org/lwjgl/util/vector/Vector3f.java:306
Method
getY
Retrieves the absolute position. It will be clamped to 0...height-1. @return Absolute y axis position of mouse
src/main/java/org/lwjgl/input/Mouse.java:571
Method
getY
@return y
src/main/java/org/lwjgl/util/vector/Vector2f.java:270
Method
getY
@return y
src/main/java/org/lwjgl/util/vector/Vector4f.java:289
Method
getY
@return y
src/main/java/org/lwjgl/util/vector/Vector3f.java:313
Method
getZ
()
src/main/java/org/lwjgl/util/vector/Vector4f.java:321
Method
getZ
()
src/main/java/org/lwjgl/util/vector/Vector3f.java:344
Method
gl20AddCompatibilityMethods
new GL20 doesn't have a way to supply a shader source using ByteBuffer so this adds a method to do it
src/main/java/com/github/zarzelcow/legacylwjgl3/EarlyRiser.kt:101
Method
gluCheckExtension
Method gluCheckExtension. @param extName @param extString @return boolean
src/main/java/org/lwjgl/util/glu/GLU.java:357
Method
gluErrorString
(int error_code)
src/main/java/org/lwjgl/util/glu/GLU.java:361
Method
gluGetString
Method gluGetString. @param name @return String
src/main/java/org/lwjgl/util/glu/GLU.java:347
Method
gluLookAt
Method gluLookAt @param eyex @param eyey @param eyez @param centerx @param centery @param centerz @param upx @param upy @param upz
src/main/java/org/lwjgl/util/glu/GLU.java:240
Method
gluOrtho2D
Method gluOrtho2D @param left @param right @param bottom @param top
src/main/java/org/lwjgl/util/glu/GLU.java:261
Method
gluPerspective
Method gluPerspective @param fovy @param aspect @param zNear @param zFar
src/main/java/org/lwjgl/util/glu/GLU.java:277
Method
gluPickMatrix
Method gluPickMatrix @param x @param y @param width @param height @param viewport
src/main/java/org/lwjgl/util/glu/GLU.java:332
Method
gluProject
Method gluProject @param objx @param objy @param objz @param modelMatrix @param projMatrix @param viewport @param win_pos
src/main/java/org/lwjgl/util/glu/GLU.java:296
Method
gluUnProject
Method gluUnproject @param winx @param winy @param winz @param modelMatrix @param projMatrix @param viewport @param obj_pos
src/main/java/org/lwjgl/util/glu/GLU.java:315
Method
grabMouse
(boolean grab)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:67
Method
grabMouse
(boolean grab)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:134
Method
hasWheel
@return Whether or not this mouse has wheel support
src/main/java/org/lwjgl/input/Mouse.java:622
Method
hasWheel
()
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:72
Method
hasWheel
()
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:141
Method
hashCode
()
src/main/java/org/lwjgl/opengl/DisplayMode.java:56
Method
iconsToGLFWBuffer
src/main/java/org/lwjgl/opengl/Display.kt:81
Method
initAllStubs
(boolean forwardCompatible)
src/main/java/org/lwjgl/opengl/ContextCapabilities.java:5859
Method
invert
Invert this matrix @return this
src/main/java/org/lwjgl/util/vector/Matrix.java:66
Method
invert
Invert this matrix @return this if successful, null otherwise
src/main/java/org/lwjgl/util/vector/Matrix4f.java:736
Method
isButtonDown
See if a particular mouse button is down. @param button The index of the button you wish to test (0..getButtonCount-1) @return true if the specified
src/main/java/org/lwjgl/input/Mouse.java:393
Method
isClipMouseCoordinatesToWindow
()
src/main/java/org/lwjgl/input/Mouse.java:199
Method
isCreated
()
src/main/java/com/github/zarzelcow/legacylwjgl3/ALExtensions.java:20
Method
isFullscreenCapable
()
src/main/java/org/lwjgl/opengl/DisplayMode.java:28
Method
isInsideWindow
Retrieves whether or not the mouse cursor is within the bounds of the window. If the mouse cursor was moved outside the display during a drag, then th
src/main/java/org/lwjgl/input/Mouse.java:702
Method
isInsideWindow
()
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:82
Method
isInsideWindow
()
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:151
Method
isKeyDown
Checks to see if a key is down. @param key Keycode to check @return true if the key is down according to the last poll()
src/main/java/org/lwjgl/input/Keyboard.java:208
Method
isRepeatEvent
@see org.lwjgl.input.Keyboard#enableRepeatEvents(boolean) @return true if the current event is a repeat event, false if the current event is not a rep
src/main/java/org/lwjgl/input/Keyboard.java:382
Method
lengthSquared
@return the length squared of the vector
src/main/java/org/lwjgl/util/vector/ReadableVector.java:47
Method
lengthSquared
@return the length squared of the vector
src/main/java/org/lwjgl/util/vector/Vector2f.java:95
Method
lengthSquared
@return the length squared of the vector
src/main/java/org/lwjgl/util/vector/Vector4f.java:117
Method
lengthSquared
@return the length squared of the vector
src/main/java/org/lwjgl/util/vector/Vector3f.java:105
Method
load
Load from a float buffer. The buffer stores the matrix in column major (OpenGL) order. @param buf A float buffer to read from @return this
src/main/java/org/lwjgl/util/vector/Matrix.java:76
Method
load
Load this vector from a FloatBuffer @param buf The buffer to load it from, at the current position @return this
src/main/java/org/lwjgl/util/vector/Vector2f.java:229
Method
load
(FloatBuffer buf)
src/main/java/org/lwjgl/util/vector/Vector4f.java:243
Method
load
(FloatBuffer buf)
src/main/java/org/lwjgl/util/vector/Vector3f.java:255
Method
load
Load this vector from a FloatBuffer @param buf The buffer to load it from, at the current position @return this
src/main/java/org/lwjgl/util/vector/Vector.java:72
Method
loadTranspose
Load from a float buffer. The buffer stores the matrix in row major (mathematical) order. @param buf A float buffer to read from @return this
src/main/java/org/lwjgl/util/vector/Matrix.java:86
Method
loadTranspose
Load from a float buffer. The buffer stores the matrix in row major (maths) order. @param buf A float buffer to read from @return this
src/main/java/org/lwjgl/util/vector/Matrix4f.java:214
Method
macroRedefineWithErrorHandling
rather than handling errors is every method manually, this will do it for you
src/main/java/com/github/zarzelcow/legacylwjgl3/EarlyRiser.kt:30
Method
mul
Multiply the right matrix by the left and place the result in a third matrix. @param left The left source matrix @param right The right source matrix
src/main/java/org/lwjgl/util/vector/Matrix4f.java:373
Method
nearestPower
Method nearestPower. <p/> Compute the nearest power of 2 number. This algorithm is a little strange, but it works quite well. @param value @return
src/main/java/org/lwjgl/util/glu/Util.java:147
Method
negate
Negate this matrix @return this
src/main/java/org/lwjgl/util/vector/Matrix.java:93
Method
negate
Negate a vector @return this
src/main/java/org/lwjgl/util/vector/Vector2f.java:115
Method
negate
Negate this matrix @return this
src/main/java/org/lwjgl/util/vector/Matrix4f.java:807
Method
negate
Negate a vector @return this
src/main/java/org/lwjgl/util/vector/Vector4f.java:174
Method
negate
Negate a vector @return this
src/main/java/org/lwjgl/util/vector/Vector3f.java:188
Method
negate
Negate a vector @return this
src/main/java/org/lwjgl/util/vector/Vector.java:78
Method
next
Gets the next keyboard event. You can query which key caused the event by using <code>getEventKey</code>. To get the state of that key, for that event
src/main/java/org/lwjgl/input/Keyboard.java:273
Method
next
Gets the next mouse event. You can query which button caused the event by using <code>getEventButton()</code> (if any). To get the state of that key,
src/main/java/org/lwjgl/input/Mouse.java:440
Method
normalise
Normalise this vector and place the result in another vector. @param dest The destination vector, or null if a new vector is to be created @return the
src/main/java/org/lwjgl/util/vector/Vector2f.java:140
Method
normalise
Normalise this vector and place the result in another vector. @param dest The destination vector, or null if a new vector is to be created @return the
src/main/java/org/lwjgl/util/vector/Vector4f.java:203
Method
normalise
Normalise this vector and place the result in another vector. @param dest The destination vector, or null if a new vector is to be created @return the
src/main/java/org/lwjgl/util/vector/Vector3f.java:215
Method
normalise
Normalise this vector @return this
src/main/java/org/lwjgl/util/vector/Vector.java:85
Method
onInitialize
()
src/main/java/com/github/zarzelcow/legacylwjgl3/LegacyLWJGL3.java:10
Method
onLoad
(String mixinPackage)
src/main/java/com/github/zarzelcow/legacylwjgl3/EarlyRiserLoader.java:22
Method
openURL
(String url)
src/main/java/org/lwjgl/Sys.java:89
Method
poll
Polls the keyboard for its current state. Access the polled values using the <code>isKeyDown</code> method. By using this method, it is possible to "m
src/main/java/org/lwjgl/input/Keyboard.java:188
Method
pollKeyboard
(ByteBuffer keyDownBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:30
Method
pollKeyboard
(ByteBuffer keyDownBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWKeyboardImplementation.java:61
Method
pollMouse
(IntBuffer coord_buffer, ByteBuffer buttons_buffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:52
Method
pollMouse
(IntBuffer coord_buffer, ByteBuffer buttons_buffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:107
Method
postApply
(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
src/main/java/com/github/zarzelcow/legacylwjgl3/EarlyRiserLoader.java:67
Method
preApply
(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
src/main/java/com/github/zarzelcow/legacylwjgl3/EarlyRiserLoader.java:63
Method
readKeyboard
(ByteBuffer readBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:35
Method
readKeyboard
(ByteBuffer readBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWKeyboardImplementation.java:68
Method
readMouse
(ByteBuffer readBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:57
Method
readMouse
(ByteBuffer readBuffer)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:122
Method
reset
()
src/main/java/org/lwjgl/input/Keyboard.java:404
Method
rotate
Rotates the matrix around the given axis the specified angle @param angle the angle, in radians. @param axis The vector representing the rotation axis
src/main/java/org/lwjgl/util/vector/Matrix4f.java:505
Method
scale
(float scale)
src/main/java/org/lwjgl/util/vector/Vector2f.java:238
Method
scale
Scales this matrix @param vec The vector to scale by @return this
src/main/java/org/lwjgl/util/vector/Matrix4f.java:470
Method
scale
(float scale)
src/main/java/org/lwjgl/util/vector/Vector4f.java:254
Method
scale
(float scale)
src/main/java/org/lwjgl/util/vector/Vector3f.java:265
Method
set
Set the X,Y values @param x @param y
src/main/java/org/lwjgl/util/vector/WritableVector2f.java:59
Method
set
Set the X,Y,Z,W values @param x @param y @param z @param w
src/main/java/org/lwjgl/util/vector/WritableVector4f.java:55
Method
setClipMouseCoordinatesToWindow
(boolean clip)
src/main/java/org/lwjgl/input/Mouse.java:203
Method
setCursorPosition
Set the position of the cursor. If the cursor is not grabbed, the native cursor is moved to the new position. @param new_x The x coordinate of the ne
src/main/java/org/lwjgl/input/Mouse.java:216
Method
setCursorPosition
(int x, int y)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/input/CombinedInputImplementation.java:62
Method
setCursorPosition
(int x, int y)
src/main/java/com/github/zarzelcow/legacylwjgl3/implementation/glfw/GLFWMouseImplementation.java:127
Method
setFullscreen
* This is a shit code snippet, but at least it works. */
src/main/java/org/lwjgl/opengl/Display.kt:138
Method
setIdentity
Set this matrix to be the identity matrix. @return this
src/main/java/org/lwjgl/util/vector/Matrix.java:59
Method
setResizable
src/main/java/org/lwjgl/opengl/Display.kt:230
Method
setVSyncEnabled
src/main/java/org/lwjgl/opengl/Display.kt:243
Method
setW
Set the W value @param w
src/main/java/org/lwjgl/util/vector/WritableVector4f.java:46
Method
setW
Set W @param w
src/main/java/org/lwjgl/util/vector/Vector4f.java:329
Method
setX
Set X @param x
src/main/java/org/lwjgl/util/vector/Vector2f.java:278
Method
setX
Set the X value @param x
src/main/java/org/lwjgl/util/vector/WritableVector2f.java:46
Method
setX
Set X @param x
src/main/java/org/lwjgl/util/vector/Vector4f.java:297
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