* 设置 IPC 处理器
()
| 58 | * 设置 IPC 处理器 |
| 59 | */ |
| 60 | private setupIPC(): void { |
| 61 | // 悬浮球被点击 → 切换主窗口 |
| 62 | ipcMain.on('floating-ball-click', () => { |
| 63 | this.handleBallClick() |
| 64 | }) |
| 65 | |
| 66 | // 悬浮球被双击 → 打开目标指令 |
| 67 | ipcMain.on('floating-ball-double-click', () => { |
| 68 | this.handleBallDoubleClick() |
| 69 | }) |
| 70 | |
| 71 | // 拖拽开始 → 记录鼠标相对窗口的偏移 |
| 72 | ipcMain.on( |
| 73 | 'floating-ball-drag-start', |
| 74 | (_event, data: { mouseScreenX: number; mouseScreenY: number }) => { |
| 75 | if (!this.ballWindow || this.ballWindow.isDestroyed()) return |
| 76 | const [winX, winY] = this.ballWindow.getPosition() |
| 77 | this.dragOffsetX = data.mouseScreenX - winX |
| 78 | this.dragOffsetY = data.mouseScreenY - winY |
| 79 | } |
| 80 | ) |
| 81 | |
| 82 | // 拖拽中 → 移动窗口 |
| 83 | ipcMain.on('floating-ball-dragging', (_event, data: { screenX: number; screenY: number }) => { |
| 84 | if (!this.ballWindow || this.ballWindow.isDestroyed()) return |
| 85 | const newX = data.screenX - this.dragOffsetX |
| 86 | const newY = data.screenY - this.dragOffsetY |
| 87 | this.ballWindow.setPosition(newX, newY, false) |
| 88 | }) |
| 89 | |
| 90 | // 拖拽结束 → 保存位置 |
| 91 | ipcMain.on('floating-ball-drag-end', () => { |
| 92 | this.savePosition() |
| 93 | }) |
| 94 | |
| 95 | // 右键菜单 |
| 96 | ipcMain.on('floating-ball-contextmenu', () => { |
| 97 | this.showContextMenu() |
| 98 | }) |
| 99 | |
| 100 | // 文件拖放到悬浮球 |
| 101 | ipcMain.on( |
| 102 | 'floating-ball-file-drop', |
| 103 | (_event, files: Array<{ path: string; name: string; isDirectory: boolean }>) => { |
| 104 | this.handleFileDrop(files) |
| 105 | } |
| 106 | ) |
| 107 | |
| 108 | // 外部控制:显示/隐藏悬浮球 |
| 109 | ipcMain.handle('floating-ball:set-enabled', (_event, enabled: boolean) => { |
| 110 | return this.setEnabled(enabled) |
| 111 | }) |
| 112 | |
| 113 | // 外部控制:获取悬浮球状态 |
| 114 | ipcMain.handle('floating-ball:get-enabled', () => { |
| 115 | return this.enabled |
| 116 | }) |
| 117 |
no test coverage detected