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hub / github.com/ZDoom/gzdoom / SetDoomCompileEnvironment

Function SetDoomCompileEnvironment

src/scripting/backend/codegen_doom.cpp:976–987  ·  view source on GitHub ↗

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974
975
976void SetDoomCompileEnvironment()
977{
978 compileEnvironment.SpecialTypeCast = CustomTypeCast;
979 compileEnvironment.CheckForCustomAddition = CheckForCustomAddition;
980 compileEnvironment.CheckSpecialIdentifier = CheckForDefault;
981 compileEnvironment.CheckSpecialGlobalIdentifier = CheckForLineSpecial;
982 compileEnvironment.ResolveSpecialIdentifier = ResolveForDefault;
983 compileEnvironment.CheckSpecialMember = CheckForMemberDefault;
984 compileEnvironment.ResolveSpecialFunction = AJumpProcessing;
985 compileEnvironment.CheckCustomGlobalFunctions = ResolveGlobalCustomFunction;
986 compileEnvironment.CustomBuiltinNew = "BuiltinNewDoom";
987}
988
989
990//==========================================================================

Callers 1

LoadActorsFunction · 0.85

Calls

no outgoing calls

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