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github.com/ZDoom/gzdoom
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Functions
22,690 in github.com/ZDoom/gzdoom
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Functions
22,690
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Types & classes
6,048
↓ 14 callers
Method
AddString
src/events.cpp:124
↓ 14 callers
Method
AddToLeft
========================================================================== ========================================================================
src/rendering/hwrenderer/scene/hw_drawlist.cpp:137
↓ 14 callers
Function
C_HideConsole
src/common/console/c_console.cpp:745
↓ 14 callers
Method
Close
src/common/menu/menu.cpp:348
↓ 14 callers
Method
CopyPixelData
=========================================================================== Paletted to True Color texture copy function ===========================
src/common/textures/bitmap.cpp:454
↓ 14 callers
Method
CopyPixelDataRGB
=========================================================================== True Color texture copy function =======================================
src/common/textures/bitmap.cpp:391
↓ 14 callers
Function
Create
src/common/objects/dobject.h:371
↓ 14 callers
Function
FindBuiltinFunction
src/common/scripting/backend/codegen.cpp:268
↓ 14 callers
Method
FindFirstSectorFromTag
src/g_levellocals.h:356
↓ 14 callers
Method
FindGameTexture
src/common/textures/texturemanager.cpp:366
↓ 14 callers
Function
FlipSign_NEON
libraries/webp/src/dsp/dec_neon.c:440
↓ 14 callers
Function
FloatToFixed
src/common/utility/m_fixed.h:17
↓ 14 callers
Method
GetArrayVal
src/playsim/p_acs.cpp:3140
↓ 14 callers
Method
GetBlockX
src/gamedata/p_blockmap.h:48
↓ 14 callers
Method
GetBlockY
src/gamedata/p_blockmap.h:53
↓ 14 callers
Method
GetBuffer
src/common/rendering/gles/gles_shaderprogram.h:94
↓ 14 callers
Method
GetPortalOffsetPosition
src/playsim/portal.cpp:617
↓ 14 callers
Method
GetRenderPassManager
src/common/rendering/vulkan/system/vk_renderdevice.h:41
↓ 14 callers
Method
GetTextureXOffset
src/gamedata/r_defs.h:1318
↓ 14 callers
Function
I_NetMessage
src/common/engine/i_net.cpp:1051
↓ 14 callers
Function
InitializeStageSymbolTable
To initialize per-stage shared tables, with the common table already complete.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/ShaderLang.cpp:294
↓ 14 callers
Method
IsA
src/common/objects/dobject.h:418
↓ 14 callers
Function
IsLuminosityTranslation
src/common/engine/palettecontainer.h:123
↓ 14 callers
Method
IsTeammate
src/playsim/p_mobj.cpp:7469
↓ 14 callers
Function
IsValid
src/gamedata/teaminfo.cpp:356
↓ 14 callers
Method
Map
src/common/rendering/vulkan/system/vk_hwbuffer.cpp:192
↓ 14 callers
Method
Normalized360
Ensure the angle is between [0.0,360.0) degrees
src/common/utility/vectors.h:1404
↓ 14 callers
Function
P_CheckPosition
src/playsim/p_map.cpp:1787
↓ 14 callers
Function
P_TranslatePortalZ
src/playsim/portal.cpp:514
↓ 14 callers
Function
Parse
In spite of its name, this function is really a scanner. It read ** in the entire input file (all at once) then tokenizes it. Each ** token is passe
tools/lemon/lemon.c:2737
↓ 14 callers
Method
PortalIsLinked
src/g_levellocals.h:831
↓ 14 callers
Function
QueryPathKey
src/win32/i_steam.cpp:150
↓ 14 callers
Method
ReplaceChars
src/common/utility/zstring.cpp:949
↓ 14 callers
Method
Resize
src/common/textures/hw_ihwtexture.cpp:75
↓ 14 callers
Method
Right
src/common/utility/zstring.cpp:461
↓ 14 callers
Function
S_StopSound
src/sound/s_doomsound.h:79
↓ 14 callers
Method
SetAngle
src/playsim/p_mobj.cpp:3668
↓ 14 callers
Method
SetCycleType
src/common/engine/cycler.h:30
↓ 14 callers
Method
SetOffsets
src/common/textures/image.h:160
↓ 14 callers
Method
SetOutputTexture
src/common/rendering/hwrenderer/postprocessing/hw_postprocess.h:163
↓ 14 callers
Method
ShouldCycle
src/common/engine/cycler.h:29
↓ 14 callers
Method
SolidColor
src/rendering/swrenderer/viewport/r_spandrawer.h:47
↓ 14 callers
Method
Unmap
src/common/rendering/vulkan/system/vk_hwbuffer.cpp:198
↓ 14 callers
Function
V_IsTrueColor
src/d_main.h:167
↓ 14 callers
Method
Vec2To
src/playsim/actor.h:1052
↓ 14 callers
Method
VelFromAngle
src/playsim/actor.h:1578
↓ 14 callers
Function
WebPPictureFree
libraries/webp/src/enc/picture_enc.c:177
↓ 14 callers
Function
WebPRescalerOutputDone
Return true if output is finished
libraries/webp/src/utils/rescaler_utils.h:85
↓ 14 callers
Function
begin
src/common/filesystem/source/wildcards.hpp:661
↓ 14 callers
Method
begin
libraries/ZWidget/src/core/canvas.cpp:663
↓ 14 callers
Function
cbegin
src/common/filesystem/source/wildcards.hpp:681
↓ 14 callers
Method
clear
src/gamedata/r_defs.h:189
↓ 14 callers
Method
contains8BitInt
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1948
↓ 14 callers
Method
extensionsTurnedOn
See if any of the extensions are set to enable, require, or warn.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:879
↓ 14 callers
Function
find
bin/windows/vpx/src/backtrace.c:146
↓ 14 callers
Method
float16Check
Call for any operation needing GLSL float16 data-type support.
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Versions.cpp:1095
↓ 14 callers
Method
getAlignment
Get minimum alignment.
libraries/asmjit/asmjit/base/constpool.h:208
↓ 14 callers
Method
getArchType
Get architecture type.
libraries/asmjit/asmjit/base/func.h:250
↓ 14 callers
Method
getArg
Get the type of the argument at index `i`.
libraries/asmjit/asmjit/base/func.h:448
↓ 14 callers
Method
getBuiltInOp
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/SymbolTable.h:302
↓ 14 callers
Method
getOp
libraries/asmjit/asmjit/base/operand.h:619
↓ 14 callers
Method
getRegType
Get a register type of the register used to pass the argument or return the value.
libraries/asmjit/asmjit/base/func.h:724
↓ 14 callers
Method
getTrueBlock
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1697
↓ 14 callers
Method
isFunctionPointer
src/common/scripting/core/types.h:212
↓ 14 callers
Method
isInt
src/common/scripting/core/types.h:205
↓ 14 callers
Function
isInt32
libraries/asmjit/asmjit/base/utils.h:237
↓ 14 callers
Method
isPipeOutput
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:695
↓ 14 callers
Method
isPushConstant
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:1044
↓ 14 callers
Method
isTaskMemory
libraries/ZVulkan/src/glslang/glslang/Include/Types.h:825
↓ 14 callers
Function
mz_zip_array_resize
libraries/miniz/miniz.c:3386
↓ 14 callers
Function
nsvg__lineTo
libraries/ZWidget/src/core/nanosvg/nanosvg.h:726
↓ 14 callers
Function
nsvg__sqr
libraries/ZWidget/src/core/nanosvg/nanosvg.h:2123
↓ 14 callers
Function
pthread_mutex_unlock
libraries/webp/src/utils/thread_utils.c:120
↓ 14 callers
Method
release
libraries/asmjit/asmjit/base/vmem.cpp:778
↓ 14 callers
Method
set
libraries/asmjit/asmjit/x86/x86misc.h:244
↓ 14 callers
Method
setAggregateOperator
This is the safe way to change the operator on an aggregate, as it does lots of error checking and fixing. Especially for establishing a function cal
libraries/ZVulkan/src/glslang/glslang/MachineIndependent/Intermediate.cpp:499
↓ 14 callers
Method
setOp
libraries/ZVulkan/src/glslang/glslang/Include/intermediate.h:1366
↓ 14 callers
Function
strbin1
src/common/utility/cmdlib.cpp:727
↓ 13 callers
Method
AddTextureYOffset
src/gamedata/r_defs.h:1345
↓ 13 callers
Function
AddToList
src/p_setup.cpp:98
↓ 13 callers
Method
AddToRight
========================================================================== ========================================================================
src/rendering/hwrenderer/scene/hw_drawlist.cpp:149
↓ 13 callers
Method
Alloc
src/common/scripting/vm/vmframe.cpp:160
↓ 13 callers
Method
AttachMessage
src/g_statusbar/shared_sbar.cpp:745
↓ 13 callers
Method
BackpatchListToHere
src/common/scripting/backend/vmbuilder.cpp:772
↓ 13 callers
Method
Bind
src/common/rendering/gles/gles_shader.cpp:677
↓ 13 callers
Method
BindEyeTexture
src/common/rendering/gl/gl_renderbuffers.cpp:569
↓ 13 callers
Function
BoxOnLineSide
src/playsim/p_maputl.cpp:2056
↓ 13 callers
Function
C_DoCommand
src/common/console/c_dispatch.cpp:193
↓ 13 callers
Method
Chars
src/common/utility/zstring.h:69
↓ 13 callers
Method
Clear
src/rendering/swrenderer/things/r_voxel.cpp:784
↓ 13 callers
Function
ClearRect
src/common/2d/v_draw.cpp:1643
↓ 13 callers
Function
DEHToDouble
src/gamedata/d_dehacked.cpp:501
↓ 13 callers
Method
Delete
src/common/textures/hw_texcontainer.h:35
↓ 13 callers
Function
FindClassTentative
========================================================================== Gets a class pointer and performs an error check for correct type =======
src/scripting/thingdef_properties.cpp:66
↓ 13 callers
Method
FindType
src/common/scripting/core/types.cpp:3575
↓ 13 callers
Method
GetBufferManager
src/common/rendering/vulkan/system/vk_renderdevice.h:37
↓ 13 callers
Function
GetDefaultByName
src/playsim/actor.h:662
↓ 13 callers
Method
GetFrame
src/gamedata/info.h:117
↓ 13 callers
Method
GetFramebufferManager
src/common/rendering/vulkan/system/vk_renderdevice.h:39
↓ 13 callers
Function
GetLE24
libraries/webp/src/utils/utils.h:96
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