| 47 | // LevelHelper |
| 48 | |
| 49 | const char* LevelHelper::convertToString(Level level) { |
| 50 | // Do not use switch over strongly typed enums because Intel C++ compilers dont support them yet. |
| 51 | if (level == Level::Global) return "GLOBAL"; |
| 52 | if (level == Level::Debug) return "DEBUG"; |
| 53 | if (level == Level::Info) return "INFO"; |
| 54 | if (level == Level::Warning) return "WARNING"; |
| 55 | if (level == Level::Error) return "ERROR"; |
| 56 | if (level == Level::Fatal) return "FATAL"; |
| 57 | if (level == Level::Verbose) return "VERBOSE"; |
| 58 | if (level == Level::Trace) return "TRACE"; |
| 59 | return "UNKNOWN"; |
| 60 | } |
| 61 | |
| 62 | struct StringToLevelItem { |
| 63 | const char* levelString; |
nothing calls this directly
no outgoing calls
no test coverage detected