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Functions5,253 in github.com/Xingyu-Lin/softgym

↓ 11 callersFunction__NvReferenceUAVForOp
PyFlex/external/nvapi/include/nvHLSLExtnsInternal.h:93
↓ 11 callersFunctione
(bG,bF)
PyFlex/doc/_static/api/jquery.js:16
↓ 11 callersFunctionimguiSeparatorLine
PyFlex/bindings/demo/imgui.cpp:667
↓ 11 callersFunctionimguiSeparatorLine
PyFlex/demo/imgui.cpp:667
↓ 11 callersFunctionisActive
PyFlex/bindings/imgui.cpp:189
↓ 11 callersFunctionisActive
PyFlex/bindings/demo/imgui.cpp:189
↓ 11 callersFunctionisActive
PyFlex/demo/imgui.cpp:189
↓ 11 callersFunctionquatFromAxisAngle
given a rotation axis and angle, return a quatirian that represents such roatation.
softgym/utils/misc.py:64
↓ 11 callersFunctionsqr
PyFlex/bindings/opengl/shadersGL.cpp:653
↓ 10 callersFunctionAddSDF
PyFlex/demo/helpers.h:814
↓ 10 callersFunctionCOMRelease
PyFlex/bindings/demo/d3d11/imguiGraphD3D11.cpp:22
↓ 10 callersFunctionCOMRelease
PyFlex/bindings/d3d11/imguiGraphD3D11.cpp:22
↓ 10 callersFunctionCOMRelease
PyFlex/demo/d3d11/imguiGraphD3D11.cpp:22
↓ 10 callersFunctionDrawLine
PyFlex/bindings/helpers.h:1297
↓ 10 callersFunctionDrawMesh
PyFlex/bindings/demo/opengl/shadersGL.cpp:1124
↓ 10 callersFunctionN
(e,t)
PyFlex/doc/_static/jquery.js:2
↓ 10 callersFunctionSTRINGIFY
PyFlex/bindings/opengl/shadersGL.cpp:1572
↓ 10 callersFunctionSTRINGIFY
PyFlex/bindings/demo/opengl/shadersGL.cpp:1552
↓ 10 callersFunctionSTRINGIFY
PyFlex/demo/opengl/shadersGL.cpp:1552
↓ 10 callersFunctionUpdateShapes
PyFlex/bindings/demo/helpers.h:1685
↓ 10 callersMethodgetHeap
Get the underlying heap
PyFlex/bindings/demo/d3d12/NvCoDx12DescriptorHeap.h:59
↓ 10 callersMethodgetHeap
Get the underlying heap
PyFlex/bindings/d3d12/NvCoDx12DescriptorHeap.h:59
↓ 10 callersMethodgetHeap
Get the underlying heap
PyFlex/demo/d3d12/NvCoDx12DescriptorHeap.h:59
↓ 10 callersMethodinitialize
PyFlex/bindings/demo/d3d12/demoContextD3D12.cpp:119
↓ 10 callersMethodinitialize
PyFlex/bindings/d3d12/demoContextD3D12.cpp:119
↓ 10 callersMethodinitialize
PyFlex/demo/d3d12/demoContextD3D12.cpp:119
↓ 10 callersFunctionstbi__blinn_8x8
fast 0..255 * 0..255 => 0..255 rounded multiplication
PyFlex/external/stb_image/stb_image.h:3518
↓ 10 callersFunctionstbtt__find_table
@OPTIMIZE: binary search
PyFlex/bindings/stb_truetype.h:641
↓ 10 callersFunctionstbtt__find_table
@OPTIMIZE: binary search
PyFlex/bindings/demo/stb_truetype.h:641
↓ 10 callersFunctionstbtt__find_table
@OPTIMIZE: binary search
PyFlex/demo/stb_truetype.h:641
↓ 10 callersFunctionttULONG
PyFlex/bindings/stb_truetype.h:622
↓ 10 callersFunctionttULONG
PyFlex/bindings/demo/stb_truetype.h:622
↓ 10 callersFunctionttULONG
PyFlex/demo/stb_truetype.h:622
↓ 9 callersFunctionAddPlinth
helper that creates a plinth whose center matches the particle bounds
PyFlex/bindings/demo/helpers.h:461
↓ 9 callersFunctionCos
PyFlex/core/maths.h:66
↓ 9 callersFunctionDrawMesh
PyFlex/demo/opengl/shadersGL.cpp:1124
↓ 9 callersFunctionExtrude
PyFlex/core/extrude.cpp:32
↓ 9 callersFunctionFloor2Int
fast floor float->int conversion routine.
PyFlex/core/perlin.cpp:48
↓ 9 callersFunctionPerlinFade
like cubic fade but has both first-order and second-order derivatives of 0.0 at [0.0,1.0]
PyFlex/core/perlin.cpp:68
↓ 9 callersFunctionRadToDeg
PyFlex/core/maths.h:56
↓ 9 callersFunctionSin
PyFlex/core/maths.h:61
↓ 9 callersFunction__fp32x4Tofp16x4
PyFlex/external/nvapi/include/nvHLSLExtnsInternal.h:457
↓ 9 callersFunctionimguiCheck
PyFlex/bindings/demo/imgui.cpp:496
↓ 9 callersFunctionimguiCheck
PyFlex/demo/imgui.cpp:496
↓ 9 callersMethodin_glass
judge whether a water particle is in the poured glass water: [x, y, z, 1/m] water particle state.
softgym/envs/pass_water.py:553
↓ 9 callersMethodrender
(self, mode='rgb_array')
softgym/envs/flex_env.py:217
↓ 9 callersMethodset_scene
Set up the flex scene
softgym/envs/flex_env.py:234
↓ 9 callersMethodupdate_camera
:param camera_name: The camera_name to switch to :param camera_param: None if only switching cameras. Otherwise, should be a dictiona
softgym/envs/flex_env.py:98
↓ 9 callersFunctionut
(e)
PyFlex/doc/_static/jquery.js:2
↓ 8 callersFunctionCompileProgram
PyFlex/bindings/opengl/shader.cpp:154
↓ 8 callersFunctionCompileProgram
PyFlex/bindings/demo/opengl/shader.cpp:154
↓ 8 callersFunctionCompileProgram
PyFlex/demo/opengl/shader.cpp:154
↓ 8 callersFunctionCreateSDF
PyFlex/demo/helpers.h:507
↓ 8 callersFunctionDrawCloth
PyFlex/bindings/opengl/shadersGL.cpp:1176
↓ 8 callersFunctionJ
()
PyFlex/doc/_static/api/jquery.js:68
↓ 8 callersFunctionK
(e)
PyFlex/doc/_static/jquery.js:2
↓ 8 callersFunctionProjectionMatrix
this is designed as a drop in replacement for gluPerspective
PyFlex/core/maths.h:590
↓ 8 callersFunctionSetCullMode
PyFlex/demo/opengl/shadersGL.cpp:334
↓ 8 callersFunctionUpdateFluidRenderBuffers
PyFlex/bindings/opengl/shadersGL.cpp:2109
↓ 8 callersMethod_get_key_point_idx
The keypoints are defined as the four corner points of the cloth
softgym/envs/cloth_env.py:135
↓ 8 callersFunctionby
(bz)
PyFlex/doc/_static/api/jquery.js:16
↓ 8 callersMethodclear
PyFlex/demo/d3d12/NvCoDx12RenderTarget.cpp:142
↓ 8 callersMethoddraw
PyFlex/bindings/demo/d3d11/meshRenderD3D11.cpp:260
↓ 8 callersMethoddraw
PyFlex/bindings/d3d11/meshRenderD3D11.cpp:260
↓ 8 callersMethoddraw
PyFlex/demo/d3d11/meshRenderD3D11.cpp:260
↓ 8 callersMethodin_glass
judge whether a water particle is in the poured glass water: [x, y, z, 1/m] water particle state.
softgym/envs/pour_water.py:602
↓ 8 callersMethodnewConstantBuffer
Create filled in constant buffer
PyFlex/bindings/demo/d3d12/NvCoDx12CircularResourceHeap.h:179
↓ 8 callersMethodnewConstantBuffer
Create filled in constant buffer
PyFlex/bindings/d3d12/NvCoDx12CircularResourceHeap.h:179
↓ 8 callersMethodnewConstantBuffer
Create filled in constant buffer
PyFlex/demo/d3d12/NvCoDx12CircularResourceHeap.h:179
↓ 8 callersFunctiono
(e,t,n)
PyFlex/doc/_static/jquery.js:2
↓ 8 callersFunctionstbi__clamp
take a -128..127 value and stbi__clamp it and convert to 0..255
PyFlex/external/stb_image/stb_image.h:2104
↓ 8 callersFunctionstbi__mad3sizes_valid
returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
PyFlex/external/stb_image/stb_image.h:889
↓ 8 callersFunctionstbtt_setvertex
PyFlex/bindings/stb_truetype.h:825
↓ 8 callersFunctionstbtt_setvertex
PyFlex/bindings/demo/stb_truetype.h:825
↓ 8 callersFunctionstbtt_setvertex
PyFlex/demo/stb_truetype.h:825
↓ 7 callersFunctionBeginLines
PyFlex/bindings/demo/opengl/shadersGL.cpp:2912
↓ 7 callersFunctionBeginLines
PyFlex/demo/opengl/shadersGL.cpp:2912
↓ 7 callersFunctionDestroyGpuMesh
PyFlex/bindings/demo/opengl/shadersGL.cpp:2832
↓ 7 callersFunctionDestroyGpuMesh
PyFlex/demo/opengl/shadersGL.cpp:2832
↓ 7 callersFunctionDrawGpuMesh
PyFlex/bindings/opengl/shadersGL.cpp:2857
↓ 7 callersFunctionDrawPoints
PyFlex/bindings/opengl/shadersGL.cpp:882
↓ 7 callersFunctionEndLines
PyFlex/bindings/demo/opengl/shadersGL.cpp:2936
↓ 7 callersFunctionEndLines
PyFlex/demo/opengl/shadersGL.cpp:2936
↓ 7 callersFunctionInit
PyFlex/bindings/main_original.cpp:563
↓ 7 callersFunctionInit
PyFlex/bindings/demo/main.cpp:563
↓ 7 callersFunctionMakeSDF
PyFlex/core/sdf.cpp:116
↓ 7 callersFunctionPerlin1D
PyFlex/core/perlin.cpp:282
↓ 7 callersMethodSetCol
PyFlex/core/matnn.h:60
↓ 7 callersFunctionT
(e,n,s,a)
PyFlex/doc/_static/jquery.js:2
↓ 7 callersMethod_get_obs
(self)
softgym/envs/flex_env.py:253
↓ 7 callersFunctionbw
()
PyFlex/doc/_static/api/jquery.js:16
↓ 7 callersFunctioncast_from_AppGraphCtxD3D12
PyFlex/bindings/demo/d3d12/appD3D12Ctx.h:127
↓ 7 callersFunctioncast_from_AppGraphCtxD3D12
PyFlex/bindings/d3d12/appD3D12Ctx.h:127
↓ 7 callersFunctioncast_from_AppGraphCtxD3D12
PyFlex/demo/d3d12/appD3D12Ctx.h:127
↓ 7 callersMethodclear
PyFlex/bindings/demo/d3d12/NvCoDx12RenderTarget.cpp:142
↓ 7 callersMethodget_cached_configs_and_states
If the path exists, load from it. Should be a list of (config, states) :param cached_states_path: :return:
softgym/envs/flex_env.py:68
↓ 7 callersFunctioninRect
PyFlex/bindings/imgui.cpp:199
↓ 7 callersFunctioninRect
PyFlex/bindings/demo/imgui.cpp:199
↓ 7 callersFunctioninRect
PyFlex/demo/imgui.cpp:199
↓ 7 callersFunctionsqr
PyFlex/bindings/demo/main.cpp:557
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