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Functions4,021 in github.com/XProger/OpenLara

↓ 2 callersMethodexpand
src/utils.h:1329
↓ 2 callersFunctionexportTexture
src/extension.h:18
↓ 2 callersMethodfind
src/utils.h:1657
↓ 2 callersMethodfindFile
src/utils.h:1727
↓ 2 callersMethodfixHeadMask
src/platform/gba/packer/TR1_PC.h:641
↓ 2 callersMethodflipMap
src/cache.h:589
↓ 2 callersFunctionfloat32_unpack
src/libs/stb_vorbis/stb_vorbis.c:1057
↓ 2 callersFunctionflush
src/platform/3do/render_cel.cpp:961
↓ 2 callersFunctionflush_ot
src/platform/32x/render.cpp:598
↓ 2 callersFunctionfnv32
src/utils.h:236
↓ 2 callersFunctionframeBegin
src/game.h:331
↓ 2 callersFunctionframeEnd
src/game.h:353
↓ 2 callersFunctionframeRender
src/game.h:341
↓ 2 callersFunctionfreeEDRAM
src/gapi/gu.h:212
↓ 2 callersFunctionfreeSaveSlots
src/savegame.h:118
↓ 2 callersMethodfxBlood
src/fixed/item.h:654
↓ 2 callersMethodgenerateMipMap
src/gapi/gu.h:77
↓ 2 callersFunctiongetAmbientTrack
src/fixed/level.h:274
↓ 2 callersMethodgetBackgroundTarget
src/inventory.h:1389
↓ 2 callersMethodgetBlendMask
src/mesh.h:1002
↓ 2 callersMethodgetBufferSize
src/gltf.h:64
↓ 2 callersMethodgetColor
common methods
src/format.h:6521
↓ 2 callersFunctiongetColorSurface
src/gapi/gxm.h:407
↓ 2 callersFunctiongetDepthBuffer
src/gapi/c3d.h:774
↓ 2 callersMethodgetDir
src/controller.h:784
↓ 2 callersFunctiongetEndId
src/gameflow.h:1017
↓ 2 callersFunctiongetEntityName
src/debug.h:256
↓ 2 callersMethodgetFrames
src/fixed/item.h:112
↓ 2 callersFunctiongetGameLevelFile
src/gameflow.h:1074
↓ 2 callersFunctiongetGameScreen
src/gameflow.h:1358
↓ 2 callersFunctiongetGameSoundsFile
src/gameflow.h:1153
↓ 2 callersFunctiongetGameTrack
src/gameflow.h:1272
↓ 2 callersFunctiongetHomeId
src/gameflow.h:995
↓ 2 callersFunctiongetJoyIndex
src/platform/android/native_wip/main.cpp:135
↓ 2 callersMethodgetJoyIndex
(int joyId)
src/platform/android/app/src/main/java/org/xproger/openlara/MainActivity.java:142
↓ 2 callersMethodgetLara
src/controller.h:68
↓ 2 callersFunctiongetLeftOffset
src/ui.h:322
↓ 2 callersMethodgetMinMaxAtlas
src/format.h:1678
↓ 2 callersFunctiongetPlayerByPeer
src/network.h:199
↓ 2 callersFunctiongetProjRange
src/gapi/gxm.h:1195
↓ 2 callersFunctiongetProjRange
src/gapi/gl.h:1489
↓ 2 callersFunctiongetProjRange
src/gapi/d3d9.h:548
↓ 2 callersFunctiongetProjRange
src/gapi/c3d.h:897
↓ 2 callersFunctiongetProjRange
src/gapi/d3d8.h:599
↓ 2 callersFunctiongetProjRange
src/gapi/sw.h:255
↓ 2 callersFunctiongetProjRange
src/gapi/d3d11.h:786
↓ 2 callersMethodgetPtr
src/fixed/stream.h:18
↓ 2 callersMethodgetRelative
src/fixed/item.h:714
↓ 2 callersMethodgetSampleStream
src/format.h:6549
↓ 2 callersFunctiongetSkyParams
src/gameflow.h:1734
↓ 2 callersMethodgetSlant
src/format.h:3047
↓ 2 callersFunctiongetSpawnPoint
src/network.h:207
↓ 2 callersMethodgetTitleId
src/format.h:5060
↓ 2 callersFunctiongetTouchDir
src/input.h:191
↓ 2 callersMethodgetTriggerFloorCeiling
src/fixed/room.h:133
↓ 2 callersMethodgetWaterSector
src/fixed/room.h:204
↓ 2 callersFunctionget_default_free_func
src/platform/gba/packer/libimagequant/libimagequant.c:851
↓ 2 callersFunctionget_seek_page_info
src/libs/stb_vorbis/stb_vorbis.c:4643
↓ 2 callersFunctionget_vlc2
src/libs/minimp3/minimp3.cpp:1094
↓ 2 callersMethodgoEnd
src/animation.h:108
↓ 2 callersMethodhit
src/fixed/item.h:619
↓ 2 callersFunctionimdct_step3_iter0_loop
the following were split out into separate functions while optimizing; they could be pushed back up but eh. __forceinline showed no change; they're pr
src/libs/stb_vorbis/stb_vorbis.c:2408
↓ 2 callersFunctioninclude_in_sort
src/libs/stb_vorbis/stb_vorbis.c:1169
↓ 2 callersMethodinit
src/gapi/gxm.h:1038
↓ 2 callersMethodinit
src/gapi/d3d9.h:395
↓ 2 callersMethodinit
src/gapi/d3d8.h:447
↓ 2 callersMethodinitModelIndices
src/format.h:5053
↓ 2 callersFunctioninit_blocksize
src/libs/stb_vorbis/stb_vorbis.c:1286
↓ 2 callersFunctioninit_get_bits
src/libs/minimp3/minimp3.cpp:899
↓ 2 callersFunctioninit_vlc
src/libs/minimp3/minimp3.cpp:1047
↓ 2 callersFunctioninputDevAdd
src/platform/rpi/main.cpp:300
↓ 2 callersFunctioninputDevAdd
src/platform/clover/main.cpp:328
↓ 2 callersFunctioninputDevAdd
src/platform/psc/main.cpp:311
↓ 2 callersFunctioninputDevIndex
src/platform/rpi/main.cpp:293
↓ 2 callersFunctioninputDevIndex
src/platform/clover/main.cpp:321
↓ 2 callersFunctioninputDevIndex
src/platform/psc/main.cpp:304
↓ 2 callersFunctioninputFree
src/platform/win_fixed/main.cpp:207
↓ 2 callersFunctioninputInit
src/platform/win_fixed/main.cpp:179
↓ 2 callersMethodinsert
src/platform/gba/packer/out_GBA.h:1055
↓ 2 callersMethodinvAdd
src/level.h:812
↓ 2 callersMethodinvChooseKey
src/level.h:820
↓ 2 callersMethodinvUse
src/level.h:806
↓ 2 callersMethodisActiveTarget
src/character.h:78
↓ 2 callersMethodisBlock
src/format.h:2512
↓ 2 callersMethodisCollider
src/objects.h:876
↓ 2 callersFunctionisCyrillic
src/lang/ru.h:359
↓ 2 callersMethodisDoor
src/format.h:2427
↓ 2 callersFunctionisEmptyLevel
src/gameflow.h:1043
↓ 2 callersMethodisEnd
src/format.h:5084
↓ 2 callersFunctionisKeyPressed
src/platform/sdl2/main.cpp:112
↓ 2 callersMethodisPuzzleHole
src/format.h:2508
↓ 2 callersFunctionisRotate90
src/gapi/c3d.h:947
↓ 2 callersMethodisSprite
src/format.h:2520
↓ 2 callersMethodisStereo
src/core.h:423
↓ 2 callersFunctionisTitleLevel
src/gameflow.h:1036
↓ 2 callersFunctionis_whole_packet_present
src/libs/stb_vorbis/stb_vorbis.c:3519
↓ 2 callersFunctioniter_54
src/libs/stb_vorbis/stb_vorbis.c:2554
↓ 2 callersFunctionjoyCodeToJoyKey
src/platform/sdl2/main.cpp:216
↓ 2 callersFunctionjoyDir
src/platform/nix/main.cpp:227
↓ 2 callersFunctionjoyDir
src/platform/rpi/main.cpp:380
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