| 660 | } |
| 661 | |
| 662 | void ThreadedSound::UpdateGameTimestep(float timestep) { |
| 663 | ThreadedSoundMessage tsm(ThreadedSoundMessage::InFUpdateGameTimestep); |
| 664 | tsm.SetData(×tep, sizeof(float)); |
| 665 | message_queue_in.Queue(tsm); |
| 666 | } |
| 667 | |
| 668 | void ThreadedSound::UpdateGameTimescale(float time_scale) { |
| 669 | ThreadedSoundMessage tsm(ThreadedSoundMessage::InFUpdateGameTimescale); |
no test coverage detected