| 1107 | } |
| 1108 | |
| 1109 | void Online::SendLevelMessage(const string& msg) { |
| 1110 | // we currently only want start_dialogue |
| 1111 | if (msg.find("reset") == string::npos) |
| 1112 | return; // tutorial is very spammy |
| 1113 | |
| 1114 | Send<OnlineMessages::SendLevelMessage>(msg); |
| 1115 | } |
| 1116 | |
| 1117 | void Online::UpdateObjects(SceneGraph* scenegraph_) { |
| 1118 | uint32_t wall_ticks = game_timer.GetWallTicks(); |