| 399 | } |
| 400 | |
| 401 | const Model* TerrainObject::GetModel() const { |
| 402 | return &terrain_.GetModel(); |
| 403 | } |
| 404 | |
| 405 | void TerrainObject::HandleMaterialEvent(const std::string& the_event, const vec3& event_pos, int* tri) { |
| 406 | terrain_.HandleMaterialEvent(the_event, event_pos, tri); |