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hub / github.com/WolfireGames/overgrowth / GetBonePosition

Method GetBonePosition

Source/Objects/riggedobject.cpp:2978–2980  ·  view source on GitHub ↗

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2976}
2977
2978vec3 RiggedObject::GetBonePosition(int bone) {
2979 return skeleton_.physics_bones[bone].bullet_object->GetPosition();
2980}
2981
2982vec3 RiggedObject::GetBoneLinearVel(int bone) {
2983 return skeleton_.physics_bones[bone].bullet_object->GetLinearVelocity();

Callers 1

Calls 1

GetPositionMethod · 0.45

Tested by

no test coverage detected