| 2976 | } |
| 2977 | |
| 2978 | vec3 RiggedObject::GetBonePosition(int bone) { |
| 2979 | return skeleton_.physics_bones[bone].bullet_object->GetPosition(); |
| 2980 | } |
| 2981 | |
| 2982 | vec3 RiggedObject::GetBoneLinearVel(int bone) { |
| 2983 | return skeleton_.physics_bones[bone].bullet_object->GetLinearVelocity(); |
no test coverage detected