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hub / github.com/WolfireGames/overgrowth / Initialize

Method Initialize

Source/Objects/navmeshconnectionobject.cpp:190–194  ·  view source on GitHub ↗

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188}
189
190bool NavmeshConnectionObject::Initialize() {
191 assert(update_list_entry == -1);
192 update_list_entry = scenegraph_->LinkUpdateObject(this);
193 return true;
194}
195
196void NavmeshConnectionObject::Update(float timestep) {
197 // We do this in update aswell, in case we're not drawing.

Callers

nothing calls this directly

Calls 1

LinkUpdateObjectMethod · 0.80

Tested by

no test coverage detected